/*
Minetest
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
*/
#include "mapsector.h"
-#include "jmutexautolock.h"
-#ifndef SERVER
-#include "client.h"
-#endif
#include "exceptions.h"
#include "mapblock.h"
+#include "serialization.h"
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
differs_from_disk(false),
m_block_cache = NULL;
// Delete all
- core::map<s16, MapBlock*>::Iterator i = m_blocks.getIterator();
- for(; i.atEnd() == false; i++)
- {
- delete i.getNode()->getValue();
+ for (UNORDERED_MAP<s16, MapBlock*>::iterator i = m_blocks.begin();
+ i != m_blocks.end(); ++i) {
+ delete i->second;
}
// Clear container
{
MapBlock *block;
- if(m_block_cache != NULL && y == m_block_cache_y){
+ if (m_block_cache != NULL && y == m_block_cache_y) {
return m_block_cache;
}
-
+
// If block doesn't exist, return NULL
- core::map<s16, MapBlock*>::Node *n = m_blocks.find(y);
- if(n == NULL)
- {
- block = NULL;
- }
- // If block exists, return it
- else{
- block = n->getValue();
- }
-
+ UNORDERED_MAP<s16, MapBlock*>::iterator n = m_blocks.find(y);
+ block = (n != m_blocks.end() ? n->second : NULL);
+
// Cache the last result
m_block_cache_y = y;
m_block_cache = block;
-
+
return block;
}
MapBlock * MapSector::createBlankBlockNoInsert(s16 y)
{
- assert(getBlockBuffered(y) == NULL);
+ assert(getBlockBuffered(y) == NULL); // Pre-condition
v3s16 blockpos_map(m_pos.X, y, m_pos.Y);
-
+
MapBlock *block = new MapBlock(m_parent, blockpos_map, m_gamedef);
-
+
return block;
}
MapBlock * MapSector::createBlankBlock(s16 y)
{
MapBlock *block = createBlankBlockNoInsert(y);
-
- m_blocks.insert(y, block);
+
+ m_blocks[y] = block;
return block;
}
v2s16 p2d(block->getPos().X, block->getPos().Z);
assert(p2d == m_pos);
-
+
// Insert into container
- m_blocks.insert(block_y, block);
+ m_blocks[block_y] = block;
}
void MapSector::deleteBlock(MapBlock *block)
// Clear from cache
m_block_cache = NULL;
-
+
// Remove from container
- m_blocks.remove(block_y);
+ m_blocks.erase(block_y);
// Delete
delete block;
}
-void MapSector::getBlocks(core::list<MapBlock*> &dest)
+void MapSector::getBlocks(MapBlockVect &dest)
{
- core::list<MapBlock*> ref_list;
-
- core::map<s16, MapBlock*>::Iterator bi;
-
- bi = m_blocks.getIterator();
- for(; bi.atEnd() == false; bi++)
- {
- MapBlock *b = bi.getNode()->getValue();
- dest.push_back(b);
+ for (UNORDERED_MAP<s16, MapBlock*>::iterator bi = m_blocks.begin();
+ bi != m_blocks.end(); ++bi) {
+ dest.push_back(bi->second);
}
}
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapSector format not supported");
-
+
/*
[0] u8 serialization version
+ heightmap data
*/
-
+
// Server has both of these, no need to support not having them.
//assert(m_objects != NULL);
// Write version
os.write((char*)&version, 1);
-
+
/*
Add stuff here, if needed
*/
std::istream &is,
Map *parent,
v2s16 p2d,
- core::map<v2s16, MapSector*> & sectors,
+ std::map<v2s16, MapSector*> & sectors,
IGameDef *gamedef
)
{
/*
Read stuff
*/
-
+
// Read version
u8 version = SER_FMT_VER_INVALID;
is.read((char*)&version, 1);
-
+
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapSector format not supported");
-
+
/*
Add necessary reading stuff here
*/
-
+
/*
Get or create sector
*/
ServerMapSector *sector = NULL;
- core::map<v2s16, MapSector*>::Node *n = sectors.find(p2d);
+ std::map<v2s16, MapSector*>::iterator n = sectors.find(p2d);
- if(n != NULL)
+ if(n != sectors.end())
{
- dstream<<"WARNING: deSerializing existent sectors not supported "
+ warningstream<<"deSerializing existent sectors not supported "
"at the moment, because code hasn't been tested."
<<std::endl;
- MapSector *sector = n->getValue();
+ MapSector *sector = n->second;
assert(sector->getId() == MAPSECTOR_SERVER);
return (ServerMapSector*)sector;
}
else
{
sector = new ServerMapSector(parent, p2d, gamedef);
- sectors.insert(p2d, sector);
+ sectors[p2d] = sector;
}
/*