#include "irrlichttypes_extrabloated.h"
#include "mapnode.h"
#include "porting.h"
-#include "main.h" // For g_settings
#include "nodedef.h"
+#include "map.h"
#include "content_mapnode.h" // For mapnode_translate_*_internal
#include "serialization.h" // For ser_ver_supported
#include "util/serialize.h"
#include "log.h"
+#include "util/numeric.h"
#include <string>
#include <sstream>
param2 = a_param2;
}
-void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
+void MapNode::getColor(const ContentFeatures &f, video::SColor *color) const
+{
+ if (f.palette) {
+ *color = (*f.palette)[param2];
+ return;
+ }
+ *color = f.color;
+}
+
+void MapNode::setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f)
{
// If node doesn't contain light data, ignore this
- if(nodemgr->get(*this).param_type != CPT_LIGHT)
+ if(f.param_type != CPT_LIGHT)
return;
if(bank == LIGHTBANK_DAY)
{
param1 |= (a_light & 0x0f)<<4;
}
else
- assert(0);
+ assert("Invalid light bank" == NULL);
+}
+
+void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
+{
+ setLight(bank, a_light, nodemgr->get(*this));
+}
+
+bool MapNode::isLightDayNightEq(INodeDefManager *nodemgr) const
+{
+ const ContentFeatures &f = nodemgr->get(*this);
+ bool isEqual;
+
+ if (f.param_type == CPT_LIGHT) {
+ u8 day = MYMAX(f.light_source, param1 & 0x0f);
+ u8 night = MYMAX(f.light_source, (param1 >> 4) & 0x0f);
+ isEqual = day == night;
+ } else {
+ isEqual = true;
+ }
+
+ return isEqual;
}
u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const
{
// Select the brightest of [light source, propagated light]
const ContentFeatures &f = nodemgr->get(*this);
- u8 light = 0;
+
+ u8 light;
if(f.param_type == CPT_LIGHT)
- {
- if(bank == LIGHTBANK_DAY)
- light = param1 & 0x0f;
- else if(bank == LIGHTBANK_NIGHT)
- light = (param1>>4)&0x0f;
- else
- assert(0);
- }
- if(f.light_source > light)
- light = f.light_source;
- return light;
+ light = bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
+ else
+ light = 0;
+
+ return MYMAX(f.light_source, light);
+}
+
+u8 MapNode::getLightRaw(enum LightBank bank, const ContentFeatures &f) const
+{
+ if(f.param_type == CPT_LIGHT)
+ return bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
+ return 0;
+}
+
+u8 MapNode::getLightNoChecks(enum LightBank bank, const ContentFeatures *f) const
+{
+ return MYMAX(f->light_source,
+ bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f);
}
bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const
u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
- if(f.param_type_2 == CPT2_FACEDIR)
- return getParam2() & 0x1F;
+ if (f.param_type_2 == CPT2_FACEDIR ||
+ f.param_type_2 == CPT2_COLORED_FACEDIR)
+ return (getParam2() & 0x1F) % 24;
return 0;
}
u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
- if(f.param_type_2 == CPT2_WALLMOUNTED)
+ if (f.param_type_2 == CPT2_WALLMOUNTED ||
+ f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
return getParam2() & 0x07;
return 0;
}
}
}
-void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
+{
ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
- if (cpt2 == CPT2_FACEDIR) {
- u8 newrot = param2 & 3;
- param2 &= ~3;
- param2 |= (newrot + rot) & 3;
- } else if (cpt2 == CPT2_WALLMOUNTED) {
+ if (cpt2 == CPT2_FACEDIR || cpt2 == CPT2_COLORED_FACEDIR) {
+ static const u8 rotate_facedir[24 * 4] = {
+ // Table value = rotated facedir
+ // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
+ // Rotation is anticlockwise as seen from above (+Y)
+
+ 0, 1, 2, 3, // Initial facedir 0 to 3
+ 1, 2, 3, 0,
+ 2, 3, 0, 1,
+ 3, 0, 1, 2,
+
+ 4, 13, 10, 19, // 4 to 7
+ 5, 14, 11, 16,
+ 6, 15, 8, 17,
+ 7, 12, 9, 18,
+
+ 8, 17, 6, 15, // 8 to 11
+ 9, 18, 7, 12,
+ 10, 19, 4, 13,
+ 11, 16, 5, 14,
+
+ 12, 9, 18, 7, // 12 to 15
+ 13, 10, 19, 4,
+ 14, 11, 16, 5,
+ 15, 8, 17, 6,
+
+ 16, 5, 14, 11, // 16 to 19
+ 17, 6, 15, 8,
+ 18, 7, 12, 9,
+ 19, 4, 13, 10,
+
+ 20, 23, 22, 21, // 20 to 23
+ 21, 20, 23, 22,
+ 22, 21, 20, 23,
+ 23, 22, 21, 20
+ };
+ u8 facedir = (param2 & 31) % 24;
+ u8 index = facedir * 4 + rot;
+ param2 &= ~31;
+ param2 |= rotate_facedir[index];
+ } else if (cpt2 == CPT2_WALLMOUNTED ||
+ cpt2 == CPT2_COLORED_WALLMOUNTED) {
u8 wmountface = (param2 & 7);
if (wmountface <= 1)
return;
-
+
Rotation oldrot = wallmounted_to_rot[wmountface - 2];
param2 &= ~7;
param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
}
}
-static std::vector<aabb3f> transformNodeBox(const MapNode &n,
- const NodeBox &nodebox, INodeDefManager *nodemgr)
+void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
+ INodeDefManager *nodemgr, std::vector<aabb3f> *p_boxes, u8 neighbors = 0)
{
- std::vector<aabb3f> boxes;
- if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED)
- {
+ std::vector<aabb3f> &boxes = *p_boxes;
+
+ if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
const std::vector<aabb3f> &fixed = nodebox.fixed;
int facedir = n.getFaceDir(nodemgr);
u8 axisdir = facedir>>2;
facedir&=0x03;
for(std::vector<aabb3f>::const_iterator
i = fixed.begin();
- i != fixed.end(); i++)
+ i != fixed.end(); ++i)
{
aabb3f box = *i;
boxes.push_back(box);
}
}
+ else if (nodebox.type == NODEBOX_CONNECTED)
+ {
+ size_t boxes_size = boxes.size();
+ boxes_size += nodebox.fixed.size();
+ if (neighbors & 1)
+ boxes_size += nodebox.connect_top.size();
+ if (neighbors & 2)
+ boxes_size += nodebox.connect_bottom.size();
+ if (neighbors & 4)
+ boxes_size += nodebox.connect_front.size();
+ if (neighbors & 8)
+ boxes_size += nodebox.connect_left.size();
+ if (neighbors & 16)
+ boxes_size += nodebox.connect_back.size();
+ if (neighbors & 32)
+ boxes_size += nodebox.connect_right.size();
+ boxes.reserve(boxes_size);
+
+#define BOXESPUSHBACK(c) do { \
+ for (std::vector<aabb3f>::const_iterator \
+ it = (c).begin(); \
+ it != (c).end(); ++it) \
+ (boxes).push_back(*it); \
+ } while (0)
+
+ BOXESPUSHBACK(nodebox.fixed);
+
+ if (neighbors & 1)
+ BOXESPUSHBACK(nodebox.connect_top);
+ if (neighbors & 2)
+ BOXESPUSHBACK(nodebox.connect_bottom);
+ if (neighbors & 4)
+ BOXESPUSHBACK(nodebox.connect_front);
+ if (neighbors & 8)
+ BOXESPUSHBACK(nodebox.connect_left);
+ if (neighbors & 16)
+ BOXESPUSHBACK(nodebox.connect_back);
+ if (neighbors & 32)
+ BOXESPUSHBACK(nodebox.connect_right);
+ }
else // NODEBOX_REGULAR
{
boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
}
- return boxes;
}
-std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
+static inline void getNeighborConnectingFace(
+ v3s16 p, INodeDefManager *nodedef,
+ Map *map, MapNode n, u8 bitmask, u8 *neighbors)
+{
+ MapNode n2 = map->getNodeNoEx(p);
+ if (nodedef->nodeboxConnects(n, n2, bitmask))
+ *neighbors |= bitmask;
+}
+
+u8 MapNode::getNeighbors(v3s16 p, Map *map)
+{
+ INodeDefManager *nodedef=map->getNodeDefManager();
+ u8 neighbors = 0;
+ const ContentFeatures &f = nodedef->get(*this);
+ // locate possible neighboring nodes to connect to
+ if (f.drawtype == NDT_NODEBOX && f.node_box.type == NODEBOX_CONNECTED) {
+ v3s16 p2 = p;
+
+ p2.Y++;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 1, &neighbors);
+
+ p2 = p;
+ p2.Y--;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 2, &neighbors);
+
+ p2 = p;
+ p2.Z--;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 4, &neighbors);
+
+ p2 = p;
+ p2.X--;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 8, &neighbors);
+
+ p2 = p;
+ p2.Z++;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 16, &neighbors);
+
+ p2 = p;
+ p2.X++;
+ getNeighborConnectingFace(p2, nodedef, map, *this, 32, &neighbors);
+ }
+
+ return neighbors;
+}
+
+void MapNode::getNodeBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
{
const ContentFeatures &f = nodemgr->get(*this);
- return transformNodeBox(*this, f.node_box, nodemgr);
+ transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
}
-std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
+void MapNode::getCollisionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
{
const ContentFeatures &f = nodemgr->get(*this);
- return transformNodeBox(*this, f.selection_box, nodemgr);
+ if (f.collision_box.fixed.empty())
+ transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
+ else
+ transformNodeBox(*this, f.collision_box, nodemgr, boxes, neighbors);
+}
+
+void MapNode::getSelectionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
+{
+ const ContentFeatures &f = nodemgr->get(*this);
+ transformNodeBox(*this, f.selection_box, nodemgr, boxes, neighbors);
}
u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const
return getParam2() & LIQUID_LEVEL_MASK;
if(f.leveled || f.param_type_2 == CPT2_LEVELED) {
u8 level = getParam2() & LEVELED_MASK;
- if(level) return level;
- if(f.leveled > LEVELED_MAX) return LEVELED_MAX;
+ if(level)
+ return level;
+ if(f.leveled > LEVELED_MAX)
+ return LEVELED_MAX;
return f.leveled; //default
}
return 0;
return 0;
}
const ContentFeatures &f = nodemgr->get(*this);
- if ( f.param_type_2 == CPT2_FLOWINGLIQUID
+ if (f.param_type_2 == CPT2_FLOWINGLIQUID
|| f.liquid_type == LIQUID_FLOWING
|| f.liquid_type == LIQUID_SOURCE) {
if (level >= LIQUID_LEVEL_SOURCE) {
return setLevel(nodemgr, level);
}
-void MapNode::freezeMelt(INodeDefManager *ndef) {
- u8 level_was_max = this->getMaxLevel(ndef);
- u8 level_was = this->getLevel(ndef);
- this->setContent(ndef->getId(ndef->get(*this).freezemelt));
- u8 level_now_max = this->getMaxLevel(ndef);
- if (level_was_max && level_was_max != level_now_max) {
- u8 want = (float)level_now_max / level_was_max * level_was;
- if (!want)
- want = 1;
- if (want != level_was)
- this->setLevel(ndef, want);
- //errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl;
- }
- if (this->getMaxLevel(ndef) && !this->getLevel(ndef))
- this->addLevel(ndef);
-}
-
u32 MapNode::serializedLength(u8 version)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
-
+
if(version == 0)
return 1;
else if(version <= 9)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
-
+
// Can't do this anymore; we have 16-bit dynamically allocated node IDs
// in memory; conversion just won't work in this direction.
if(version < 24)
throw SerializationError("MapNode::serialize: serialization to "
"version < 24 not possible");
-
+
writeU16(dest+0, param0);
writeU8(dest+2, param1);
writeU8(dest+3, param2);
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
-
+
if(version <= 21)
{
deSerialize_pre22(source, version);
param0 = readU16(source+0);
param1 = readU8(source+2);
param2 = readU8(source+3);
- }
- else{
+ }else{
param0 = readU8(source+0);
param1 = readU8(source+1);
param2 = readU8(source+2);
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
- assert(content_width == 2);
- assert(params_width == 2);
+ sanity_check(content_width == 2);
+ sanity_check(params_width == 2);
// Can't do this anymore; we have 16-bit dynamically allocated node IDs
// in memory; conversion just won't work in this direction.
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
- assert(version >= 22);
- assert(content_width == 1 || content_width == 2);
- assert(params_width == 2);
+ if (version < 22
+ || (content_width != 1 && content_width != 2)
+ || params_width != 2)
+ FATAL_ERROR("Deserialize bulk node data error");
// Uncompress or read data
u32 len = nodecount * (content_width + params_width);
param2 &= 0x0f;
}
}
-
+
// Convert special values from old version to new
if(version <= 19)
{