Tooltips: Unify the tooltip[] and list[] description tooltip display functions (...
[oweals/minetest.git] / src / mapnode.cpp
index fe9686f0d3f0fe07e583164cdeb07a012029fd71..d835daba27f461f0629fe33958dec3d69854254f 100644 (file)
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapnode.h"
 #include "porting.h"
 #include "nodedef.h"
+#include "map.h"
 #include "content_mapnode.h" // For mapnode_translate_*_internal
 #include "serialization.h" // For ser_ver_supported
 #include "util/serialize.h"
@@ -54,10 +55,19 @@ MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
        param2 = a_param2;
 }
 
-void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
+void MapNode::getColor(const ContentFeatures &f, video::SColor *color) const
+{
+       if (f.palette) {
+               *color = (*f.palette)[param2];
+               return;
+       }
+       *color = f.color;
+}
+
+void MapNode::setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f)
 {
        // If node doesn't contain light data, ignore this
-       if(nodemgr->get(*this).param_type != CPT_LIGHT)
+       if(f.param_type != CPT_LIGHT)
                return;
        if(bank == LIGHTBANK_DAY)
        {
@@ -73,6 +83,11 @@ void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr
                assert("Invalid light bank" == NULL);
 }
 
+void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
+{
+       setLight(bank, a_light, nodemgr->get(*this));
+}
+
 bool MapNode::isLightDayNightEq(INodeDefManager *nodemgr) const
 {
        const ContentFeatures &f = nodemgr->get(*this);
@@ -103,6 +118,13 @@ u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const
        return MYMAX(f.light_source, light);
 }
 
+u8 MapNode::getLightRaw(enum LightBank bank, const ContentFeatures &f) const
+{
+       if(f.param_type == CPT_LIGHT)
+               return bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
+       return 0;
+}
+
 u8 MapNode::getLightNoChecks(enum LightBank bank, const ContentFeatures *f) const
 {
        return MYMAX(f->light_source,
@@ -133,7 +155,8 @@ bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodem
 u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       if(f.param_type_2 == CPT2_FACEDIR)
+       if (f.param_type_2 == CPT2_FACEDIR ||
+                       f.param_type_2 == CPT2_COLORED_FACEDIR)
                return (getParam2() & 0x1F) % 24;
        return 0;
 }
@@ -141,7 +164,8 @@ u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
 u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       if(f.param_type_2 == CPT2_WALLMOUNTED)
+       if (f.param_type_2 == CPT2_WALLMOUNTED ||
+                       f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
                return getParam2() & 0x07;
        return 0;
 }
@@ -159,17 +183,52 @@ v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
        }
 }
 
-void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
+{
        ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
 
-       if (cpt2 == CPT2_FACEDIR) {
-               if (param2 >= 4)
-                       return;
-
-               u8 newrot = param2 & 3;
-               param2 &= ~3;
-               param2 |= (newrot + rot) & 3;
-       } else if (cpt2 == CPT2_WALLMOUNTED) {
+       if (cpt2 == CPT2_FACEDIR || cpt2 == CPT2_COLORED_FACEDIR) {
+               static const u8 rotate_facedir[24 * 4] = {
+                       // Table value = rotated facedir
+                       // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
+                       // Rotation is anticlockwise as seen from above (+Y)
+
+                       0, 1, 2, 3,  // Initial facedir 0 to 3
+                       1, 2, 3, 0,
+                       2, 3, 0, 1,
+                       3, 0, 1, 2,
+
+                       4, 13, 10, 19,  // 4 to 7
+                       5, 14, 11, 16,
+                       6, 15, 8, 17,
+                       7, 12, 9, 18,
+
+                       8, 17, 6, 15,  // 8 to 11
+                       9, 18, 7, 12,
+                       10, 19, 4, 13,
+                       11, 16, 5, 14,
+
+                       12, 9, 18, 7,  // 12 to 15
+                       13, 10, 19, 4,
+                       14, 11, 16, 5,
+                       15, 8, 17, 6,
+
+                       16, 5, 14, 11,  // 16 to 19
+                       17, 6, 15, 8,
+                       18, 7, 12, 9,
+                       19, 4, 13, 10,
+
+                       20, 23, 22, 21,  // 20 to 23
+                       21, 20, 23, 22,
+                       22, 21, 20, 23,
+                       23, 22, 21, 20
+               };
+               u8 facedir = (param2 & 31) % 24;
+               u8 index = facedir * 4 + rot;
+               param2 &= ~31;
+               param2 |= rotate_facedir[index];
+       } else if (cpt2 == CPT2_WALLMOUNTED ||
+                       cpt2 == CPT2_COLORED_WALLMOUNTED) {
                u8 wmountface = (param2 & 7);
                if (wmountface <= 1)
                        return;
@@ -180,19 +239,19 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
        }
 }
 
-static std::vector<aabb3f> transformNodeBox(const MapNode &n,
-               const NodeBox &nodebox, INodeDefManager *nodemgr)
+void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
+               INodeDefManager *nodemgr, std::vector<aabb3f> *p_boxes, u8 neighbors = 0)
 {
-       std::vector<aabb3f> boxes;
-       if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED)
-       {
+       std::vector<aabb3f> &boxes = *p_boxes;
+
+       if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
                const std::vector<aabb3f> &fixed = nodebox.fixed;
                int facedir = n.getFaceDir(nodemgr);
                u8 axisdir = facedir>>2;
                facedir&=0x03;
                for(std::vector<aabb3f>::const_iterator
                                i = fixed.begin();
-                               i != fixed.end(); i++)
+                               i != fixed.end(); ++i)
                {
                        aabb3f box = *i;
 
@@ -361,32 +420,116 @@ static std::vector<aabb3f> transformNodeBox(const MapNode &n,
                        boxes.push_back(box);
                }
        }
+       else if (nodebox.type == NODEBOX_CONNECTED)
+       {
+               size_t boxes_size = boxes.size();
+               boxes_size += nodebox.fixed.size();
+               if (neighbors & 1)
+                       boxes_size += nodebox.connect_top.size();
+               if (neighbors & 2)
+                       boxes_size += nodebox.connect_bottom.size();
+               if (neighbors & 4)
+                       boxes_size += nodebox.connect_front.size();
+               if (neighbors & 8)
+                       boxes_size += nodebox.connect_left.size();
+               if (neighbors & 16)
+                       boxes_size += nodebox.connect_back.size();
+               if (neighbors & 32)
+                       boxes_size += nodebox.connect_right.size();
+               boxes.reserve(boxes_size);
+
+#define BOXESPUSHBACK(c) do { \
+               for (std::vector<aabb3f>::const_iterator \
+                               it = (c).begin(); \
+                               it != (c).end(); ++it) \
+                       (boxes).push_back(*it); \
+               } while (0)
+
+               BOXESPUSHBACK(nodebox.fixed);
+
+               if (neighbors & 1)
+                       BOXESPUSHBACK(nodebox.connect_top);
+               if (neighbors & 2)
+                       BOXESPUSHBACK(nodebox.connect_bottom);
+               if (neighbors & 4)
+                       BOXESPUSHBACK(nodebox.connect_front);
+               if (neighbors & 8)
+                       BOXESPUSHBACK(nodebox.connect_left);
+               if (neighbors & 16)
+                       BOXESPUSHBACK(nodebox.connect_back);
+               if (neighbors & 32)
+                       BOXESPUSHBACK(nodebox.connect_right);
+       }
        else // NODEBOX_REGULAR
        {
                boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
        }
-       return boxes;
 }
 
-std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
+static inline void getNeighborConnectingFace(
+       v3s16 p, INodeDefManager *nodedef,
+       Map *map, MapNode n, u8 bitmask, u8 *neighbors)
+{
+       MapNode n2 = map->getNodeNoEx(p);
+       if (nodedef->nodeboxConnects(n, n2, bitmask))
+               *neighbors |= bitmask;
+}
+
+u8 MapNode::getNeighbors(v3s16 p, Map *map)
+{
+       INodeDefManager *nodedef=map->getNodeDefManager();
+       u8 neighbors = 0;
+       const ContentFeatures &f = nodedef->get(*this);
+       // locate possible neighboring nodes to connect to
+       if (f.drawtype == NDT_NODEBOX && f.node_box.type == NODEBOX_CONNECTED) {
+               v3s16 p2 = p;
+
+               p2.Y++;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 1, &neighbors);
+
+               p2 = p;
+               p2.Y--;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 2, &neighbors);
+
+               p2 = p;
+               p2.Z--;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 4, &neighbors);
+
+               p2 = p;
+               p2.X--;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 8, &neighbors);
+
+               p2 = p;
+               p2.Z++;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 16, &neighbors);
+
+               p2 = p;
+               p2.X++;
+               getNeighborConnectingFace(p2, nodedef, map, *this, 32, &neighbors);
+       }
+
+       return neighbors;
+}
+
+void MapNode::getNodeBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       return transformNodeBox(*this, f.node_box, nodemgr);
+       transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
 }
 
-std::vector<aabb3f> MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const
+void MapNode::getCollisionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
 {
        const ContentFeatures &f = nodemgr->get(*this);
        if (f.collision_box.fixed.empty())
-               return transformNodeBox(*this, f.node_box, nodemgr);
+               transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
        else
-               return transformNodeBox(*this, f.collision_box, nodemgr);
+               transformNodeBox(*this, f.collision_box, nodemgr, boxes, neighbors);
 }
 
-std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
+void MapNode::getSelectionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       return transformNodeBox(*this, f.selection_box, nodemgr);
+       transformNodeBox(*this, f.selection_box, nodemgr, boxes, neighbors);
 }
 
 u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const