#include "irrlichttypes_extrabloated.h"
#include "mapnode.h"
#include "porting.h"
-#include "main.h" // For g_settings
#include "nodedef.h"
#include "content_mapnode.h" // For mapnode_translate_*_internal
#include "serialization.h" // For ser_ver_supported
}
}
-void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
+{
ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
if (cpt2 == CPT2_FACEDIR) {
+ if (param2 >= 4)
+ return;
+
u8 newrot = param2 & 3;
param2 &= ~3;
param2 |= (newrot + rot) & 3;
}
}
+void MapNode::rotateAlongYAxisFull(INodeDefManager *nodemgr, Rotation rot)
+{
+ ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
+
+ if (cpt2 == CPT2_FACEDIR) {
+ static const u16 rotate_facedir[24 * 4] = {
+ // Table value = rotated facedir
+ // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
+ // Rotation is anticlockwise as seen from above (+Y)
+
+ 0, 1, 2, 3, // Initial facedir 0 to 3
+ 1, 2, 3, 0,
+ 2, 3, 0, 1,
+ 3, 0, 1, 2,
+
+ 4, 13, 10, 19, // 4 to 7
+ 5, 14, 11, 16,
+ 6, 15, 8, 17,
+ 7, 12, 9, 18,
+
+ 8, 17, 6, 15, // 8 to 11
+ 9, 18, 7, 12,
+ 10, 19, 4, 13,
+ 11, 16, 5, 14,
+
+ 12, 9, 18, 7, // 12 to 15
+ 13, 10, 19, 4,
+ 14, 11, 16, 5,
+ 15, 8, 17, 6,
+
+ 16, 5, 14, 11, // 16 to 19
+ 17, 6, 15, 8,
+ 18, 7, 12, 9,
+ 19, 4, 13, 10,
+
+ 20, 23, 22, 21, // 20 to 23
+ 21, 20, 23, 22,
+ 22, 21, 20, 23,
+ 23, 22, 21, 20
+ };
+ u16 index = param2 * 4 + rot;
+ param2 = rotate_facedir[index];
+ } else if (cpt2 == CPT2_WALLMOUNTED) {
+ u8 wmountface = (param2 & 7);
+ if (wmountface <= 1)
+ return;
+
+ Rotation oldrot = wallmounted_to_rot[wmountface - 2];
+ param2 &= ~7;
+ param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
+ }
+}
+
static std::vector<aabb3f> transformNodeBox(const MapNode &n,
const NodeBox &nodebox, INodeDefManager *nodemgr)
{
facedir&=0x03;
for(std::vector<aabb3f>::const_iterator
i = fixed.begin();
- i != fixed.end(); i++)
+ i != fixed.end(); ++i)
{
aabb3f box = *i;