#include "mapgen.h"
-extern NoiseParams nparams_v7_def_terrain_base;
-extern NoiseParams nparams_v7_def_terrain_alt;
-extern NoiseParams nparams_v7_def_terrain_persist;
-extern NoiseParams nparams_v7_def_height_select;
-extern NoiseParams nparams_v7_def_filler_depth;
-extern NoiseParams nparams_v7_def_mount_height;
-extern NoiseParams nparams_v7_def_ridge_uwater;
-extern NoiseParams nparams_v7_def_mountain;
-extern NoiseParams nparams_v7_def_ridge;
-
-struct MapgenV7Params : public MapgenParams {
+/////////////////// Mapgen V7 flags
+#define MGV7_MOUNTAINS 0x01
+#define MGV7_RIDGES 0x02
+
+class BiomeManager;
+
+extern FlagDesc flagdesc_mapgen_v7[];
+
+
+struct MapgenV7Params : public MapgenSpecificParams {
+ u32 spflags;
NoiseParams np_terrain_base;
NoiseParams np_terrain_alt;
NoiseParams np_terrain_persist;
NoiseParams np_ridge_uwater;
NoiseParams np_mountain;
NoiseParams np_ridge;
-
- MapgenV7Params() {
- np_terrain_base = nparams_v7_def_terrain_base;
- np_terrain_alt = nparams_v7_def_terrain_alt;
- np_terrain_persist = nparams_v7_def_terrain_persist;
- np_height_select = nparams_v7_def_height_select;
- np_filler_depth = nparams_v7_def_filler_depth;
- np_mount_height = nparams_v7_def_mount_height;
- np_ridge_uwater = nparams_v7_def_ridge_uwater;
- np_mountain = nparams_v7_def_mountain;
- np_ridge = nparams_v7_def_ridge;
- }
-
+
+ MapgenV7Params();
~MapgenV7Params() {}
-
- bool readParams(Settings *settings);
+
+ void readParams(Settings *settings);
void writeParams(Settings *settings);
};
class MapgenV7 : public Mapgen {
public:
- EmergeManager *emerge;
- BiomeDefManager *bmgr;
+ EmergeManager *m_emerge;
+ BiomeManager *bmgr;
int ystride;
int zstride;
- u32 flags;
+ u32 spflags;
u32 blockseed;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
-
+
s16 *ridge_heightmap;
-
+
Noise *noise_terrain_base;
Noise *noise_terrain_alt;
Noise *noise_terrain_persist;
Noise *noise_ridge_uwater;
Noise *noise_mountain;
Noise *noise_ridge;
-
+
Noise *noise_heat;
Noise *noise_humidity;
-
+
content_t c_stone;
content_t c_dirt;
content_t c_dirt_with_grass;
content_t c_desert_sand;
content_t c_desert_stone;
- MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
+ MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV7();
-
+
virtual void makeChunk(BlockMakeData *data);
int getGroundLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
float baseTerrainLevelFromMap(int index);
bool getMountainTerrainAtPoint(int x, int y, int z);
bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, int y);
-
+
void calculateNoise();
-
+
virtual int generateTerrain();
int generateBaseTerrain();
void generateMountainTerrain();
void generateRidgeTerrain();
-
+
void generateBiomes();
void dustTopNodes();
-
+
//void addTopNodes();
-
+
void generateCaves(int max_stone_y);
};
struct MapgenFactoryV7 : public MapgenFactory {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
- return new MapgenV7(mgid, (MapgenV7Params *)params, emerge);
+ return new MapgenV7(mgid, params, emerge);
};
-
- MapgenParams *createMapgenParams() {
+
+ MapgenSpecificParams *createMapgenParams() {
return new MapgenV7Params();
};
};