class MapgenSinglenode : public Mapgen {
public:
u32 flags;
+ content_t c_node;
- MapgenSinglenode(int mapgenid, MapgenParams *params);
+ MapgenSinglenode(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenSinglenode();
void makeChunk(BlockMakeData *data);
struct MapgenFactorySinglenode : public MapgenFactory {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
- return new MapgenSinglenode(mgid, params);
+ return new MapgenSinglenode(mgid, params, emerge);
};
MapgenSpecificParams *createMapgenParams() {