#include "mapgen.h"
-struct MapgenSinglenodeParams : public MapgenParams {
+struct MapgenSinglenodeParams : public MapgenParams
+{
MapgenSinglenodeParams() {}
~MapgenSinglenodeParams() {}
void writeParams(Settings *settings) const {}
};
-class MapgenSinglenode : public Mapgen {
+class MapgenSinglenode : public Mapgen
+{
public:
u32 flags;
content_t c_node;