extern FlagDesc flagdesc_mapgen_fractal[];
-
-struct MapgenFractalParams : public MapgenSpecificParams {
+struct MapgenFractalParams : public MapgenParams
+{
u32 spflags;
float cave_width;
u16 fractal;
void writeParams(Settings *settings) const;
};
-class MapgenFractal : public MapgenBasic {
+class MapgenFractal : public MapgenBasic
+{
public:
- MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeManager *emerge);
~MapgenFractal();
+ virtual MapgenType getType() const { return MAPGEN_FRACTAL; }
+
virtual void makeChunk(BlockMakeData *data);
int getSpawnLevelAtPoint(v2s16 p);
bool getFractalAtPoint(s16 x, s16 y, s16 z);
float julia_z;
float julia_w;
Noise *noise_seabed;
-
- content_t c_cobble;
- content_t c_stair_cobble;
- content_t c_mossycobble;
- content_t c_sandstonebrick;
- content_t c_stair_sandstonebrick;
-};
-
-struct MapgenFactoryFractal : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
- {
- return new MapgenFractal(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams()
- {
- return new MapgenFractalParams();
- };
};
#endif