/*
Minetest
-Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
-Copyright (C) 2010-2015 paramat, Matt Gregory
+Copyright (C) 2015-2017 paramat
+Copyright (C) 2015-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
extern FlagDesc flagdesc_mapgen_flat[];
-
-struct MapgenFlatParams : public MapgenSpecificParams {
+struct MapgenFlatParams : public MapgenParams
+{
u32 spflags;
-
s16 ground_level;
s16 large_cave_depth;
+ float cave_width;
float lake_threshold;
float lake_steepness;
float hill_threshold;
float hill_steepness;
-
NoiseParams np_terrain;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
void writeParams(Settings *settings) const;
};
-class MapgenFlat : public Mapgen {
+class MapgenFlat : public MapgenBasic
+{
public:
- EmergeManager *m_emerge;
- BiomeManager *bmgr;
+ MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *emerge);
+ ~MapgenFlat();
- int ystride;
- int zstride;
- u32 spflags;
+ virtual MapgenType getType() const { return MAPGEN_FLAT; }
- v3s16 node_min;
- v3s16 node_max;
- v3s16 full_node_min;
- v3s16 full_node_max;
+ virtual void makeChunk(BlockMakeData *data);
+ int getSpawnLevelAtPoint(v2s16 p);
+ s16 generateTerrain();
+private:
s16 ground_level;
s16 large_cave_depth;
float lake_threshold;
float lake_steepness;
float hill_threshold;
float hill_steepness;
-
Noise *noise_terrain;
- Noise *noise_filler_depth;
- Noise *noise_cave1;
- Noise *noise_cave2;
-
- Noise *noise_heat;
- Noise *noise_humidity;
- Noise *noise_heat_blend;
- Noise *noise_humidity_blend;
-
- content_t c_stone;
- content_t c_water_source;
- content_t c_lava_source;
- content_t c_desert_stone;
- content_t c_ice;
- content_t c_sandstone;
-
- content_t c_cobble;
- content_t c_stair_cobble;
- content_t c_mossycobble;
- content_t c_sandstonebrick;
- content_t c_stair_sandstonebrick;
-
- MapgenFlat(int mapgenid, MapgenParams *params, EmergeManager *emerge);
- ~MapgenFlat();
-
- virtual void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
- void calculateNoise();
- s16 generateTerrain();
- MgStoneType generateBiomes(float *heat_map, float *humidity_map);
- void dustTopNodes();
- void generateCaves(s16 max_stone_y);
-};
-
-struct MapgenFactoryFlat : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
- {
- return new MapgenFlat(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams()
- {
- return new MapgenFlatParams();
- };
};
#endif