LocalPlayer::accelerateHorizontal: cleanups
[oweals/minetest.git] / src / mapgen_flat.cpp
index 9ae9d208c70468884ec229d85572b24af5000c79..34074c8b7e6ff9a533462a877de94bbeede78a1e 100644 (file)
@@ -189,13 +189,16 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
 
        // Init biome generator, place biome-specific nodes, and build biomemap
        biomegen->calcBiomeNoise(node_min);
-       MgStoneType stone_type = generateBiomes(water_level - 1);
+
+       MgStoneType mgstone_type;
+       content_t biome_stone;
+       generateBiomes(&mgstone_type, &biome_stone, water_level - 1);
 
        if (flags & MG_CAVES)
                generateCaves(stone_surface_max_y, large_cave_depth);
 
        if (flags & MG_DUNGEONS)
-               generateDungeons(stone_surface_max_y, stone_type);
+               generateDungeons(stone_surface_max_y, mgstone_type, biome_stone);
 
        // Generate the registered decorations
        if (flags & MG_DECORATIONS)