/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#ifndef MAPGEN_HEADER
#define MAPGEN_HEADER
-#include "irrlichttypes_extrabloated.h"
-#include "util/container.h" // UniqueQueue
-#include "gamedef.h"
-#include "mapnode.h"
#include "noise.h"
-#include "settings.h"
-#include <map>
+#include "nodedef.h"
+#include "mapnode.h"
+#include "util/string.h"
+#include "util/container.h"
+
+#define DEFAULT_MAPGEN "v6"
/////////////////// Mapgen flags
#define MG_TREES 0x01
#define MG_CAVES 0x02
#define MG_DUNGEONS 0x04
-#define MGV6_FORESTS 0x08
-#define MGV6_BIOME_BLEND 0x10
+#define MG_FLAT 0x08
+#define MG_LIGHT 0x10
+
+class Settings;
+class MMVManip;
+class INodeDefManager;
+
+extern FlagDesc flagdesc_mapgen[];
+extern FlagDesc flagdesc_gennotify[];
-class BiomeDefManager;
class Biome;
class EmergeManager;
class MapBlock;
-class ManualMapVoxelManipulator;
class VoxelManipulator;
-class INodeDefManager;
+struct BlockMakeData;
+class VoxelArea;
+class Map;
+
+enum MapgenObject {
+ MGOBJ_VMANIP,
+ MGOBJ_HEIGHTMAP,
+ MGOBJ_BIOMEMAP,
+ MGOBJ_HEATMAP,
+ MGOBJ_HUMIDMAP,
+ MGOBJ_GENNOTIFY
+};
-struct BlockMakeData {
- bool no_op;
- ManualMapVoxelManipulator *vmanip;
- u64 seed;
- v3s16 blockpos_min;
- v3s16 blockpos_max;
- v3s16 blockpos_requested;
- UniqueQueue<v3s16> transforming_liquid;
- INodeDefManager *nodedef;
-
- BlockMakeData();
- ~BlockMakeData();
+enum GenNotifyType {
+ GENNOTIFY_DUNGEON,
+ GENNOTIFY_TEMPLE,
+ GENNOTIFY_CAVE_BEGIN,
+ GENNOTIFY_CAVE_END,
+ GENNOTIFY_LARGECAVE_BEGIN,
+ GENNOTIFY_LARGECAVE_END,
+ GENNOTIFY_DECORATION,
+ NUM_GENNOTIFY_TYPES
+};
+
+// TODO(hmmmm/paramat): make stone type selection dynamic
+enum MgStoneType {
+ STONE,
+ DESERT_STONE,
+ SANDSTONE,
+};
+
+struct GenNotifyEvent {
+ GenNotifyType type;
+ v3s16 pos;
+ u32 id;
+};
+
+class GenerateNotifier {
+public:
+ GenerateNotifier();
+ GenerateNotifier(u32 notify_on, std::set<u32> *notify_on_deco_ids);
+
+ void setNotifyOn(u32 notify_on);
+ void setNotifyOnDecoIds(std::set<u32> *notify_on_deco_ids);
+
+ bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
+ void getEvents(std::map<std::string, std::vector<v3s16> > &event_map,
+ bool peek_events=false);
+
+private:
+ u32 m_notify_on;
+ std::set<u32> *m_notify_on_deco_ids;
+ std::list<GenNotifyEvent> m_notify_events;
+};
+
+struct MapgenSpecificParams {
+ virtual void readParams(const Settings *settings) = 0;
+ virtual void writeParams(Settings *settings) const = 0;
+ virtual ~MapgenSpecificParams() {}
};
struct MapgenParams {
std::string mg_name;
- int chunksize;
+ s16 chunksize;
u64 seed;
- int water_level;
+ s16 water_level;
u32 flags;
- MapgenParams() {
- mg_name = "v6";
- seed = 0;
- water_level = 1;
- chunksize = 5;
- flags = MG_TREES | MG_CAVES | MGV6_BIOME_BLEND;
- }
-
- virtual bool readParams(Settings *settings) = 0;
- virtual void writeParams(Settings *settings) {};
+ NoiseParams np_biome_heat;
+ NoiseParams np_biome_humidity;
+
+ MapgenSpecificParams *sparams;
+
+ MapgenParams() :
+ mg_name(DEFAULT_MAPGEN),
+ chunksize(5),
+ seed(0),
+ water_level(1),
+ flags(MG_TREES | MG_CAVES | MG_LIGHT),
+ np_biome_heat(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 5349, 3, 0.5, 2.0)),
+ np_biome_humidity(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 842, 3, 0.5, 2.0)),
+ sparams(NULL)
+ {}
+
+ void load(const Settings &settings);
+ void save(Settings &settings) const;
};
class Mapgen {
public:
int seed;
int water_level;
+ u32 flags;
bool generating;
int id;
- virtual void makeChunk(BlockMakeData *data) {};
- virtual int getGroundLevelAtPoint(v2s16 p) = 0;
+ MMVManip *vm;
+ INodeDefManager *ndef;
+
+ u32 blockseed;
+ s16 *heightmap;
+ u8 *biomemap;
+ v3s16 csize;
+
+ GenerateNotifier gennotify;
+
+ Mapgen();
+ Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ virtual ~Mapgen();
- //Legacy functions for Farmesh (pending removal)
- static bool get_have_beach(u64 seed, v2s16 p2d);
- static double tree_amount_2d(u64 seed, v2s16 p);
- static s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision);
+ static u32 getBlockSeed(v3s16 p, int seed);
+ static u32 getBlockSeed2(v3s16 p, int seed);
+ s16 findGroundLevelFull(v2s16 p2d);
+ s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
+ void updateHeightmap(v3s16 nmin, v3s16 nmax);
+ void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);
+
+ void setLighting(u8 light, v3s16 nmin, v3s16 nmax);
+ void lightSpread(VoxelArea &a, v3s16 p, u8 light);
+
+ void calcLighting(v3s16 nmin, v3s16 nmax);
+ void calcLighting(v3s16 nmin, v3s16 nmax,
+ v3s16 full_nmin, v3s16 full_nmax);
+
+ void propagateSunlight(v3s16 nmin, v3s16 nmax);
+ void spreadLight(v3s16 nmin, v3s16 nmax);
+
+ void calcLightingOld(v3s16 nmin, v3s16 nmax);
+
+ virtual void makeChunk(BlockMakeData *data) {}
+ virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }
};
struct MapgenFactory {
virtual Mapgen *createMapgen(int mgid, MapgenParams *params,
- EmergeManager *emerge) = 0;
- virtual MapgenParams *createMapgenParams() = 0;
-};
-
-class EmergeManager {
-public:
- std::map<std::string, MapgenFactory *> mglist;
-
- //settings
- MapgenParams *params;
-
- //mapgen objects here
- Mapgen *mapgen;
-
- //biome manager
- BiomeDefManager *biomedef;
-
- EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
- ~EmergeManager();
-
- void initMapgens(MapgenParams *mgparams);
- Mapgen *createMapgen(std::string mgname, int mgid,
- MapgenParams *mgparams, EmergeManager *emerge);
- MapgenParams *createMapgenParams(std::string mgname);
- Mapgen *getMapgen();
- void addBlockToQueue();
-
- bool registerMapgen(std::string name, MapgenFactory *mgfactory);
- MapgenParams *getParamsFromSettings(Settings *settings);
-
- //mapgen helper methods
- Biome *getBiomeAtPoint(v3s16 p);
- int getGroundLevelAtPoint(v2s16 p);
- bool isBlockUnderground(v3s16 blockpos);
- u32 getBlockSeed(v3s16 p);
+ EmergeManager *emerge) = 0;
+ virtual MapgenSpecificParams *createMapgenParams() = 0;
+ virtual ~MapgenFactory() {}
};
#endif
-