#include "mapnode.h"
#include "noise.h"
#include "settings.h"
-#include <map>
/////////////////// Mapgen flags
#define MG_TREES 0x01
};
#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM'
+#define MTSCHEM_PROB_NEVER 0x00
+#define MTSCHEM_PROB_ALWAYS 0xFF
class DecoSchematic : public Decoration {
public:
bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
void placeStructure(Map *map, v3s16 p);
- void applyProbabilities(std::vector<std::pair<v3s16, s16> > *plist, v3s16 p0);
+ void applyProbabilities(std::vector<std::pair<v3s16, u8> > *plist, v3s16 p0);
};
void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount,