enum DecorationType {
- DECO_SIMPLE,
+ DECO_SIMPLE = 1,
DECO_SCHEMATIC,
DECO_LSYSTEM
};
void saveSchematicFile(INodeDefManager *ndef);
bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
- void placeStructure(Map *map, v3s16 p);
+ void placeStructure(Map *map, v3s16 p, bool force_placement);
void applyProbabilities(v3s16 p0,
std::vector<std::pair<v3s16, u8> > *plist,
std::vector<std::pair<s16, u8> > *splist);