namespace treegen
{
-void make_tree(MMVManip &vmanip, v3s16 p0,
- bool is_apple_tree, INodeDefManager *ndef, s32 seed)
+void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree,
+ const NodeDefManager *ndef, s32 seed)
{
/*
NOTE: Tree-placing code is currently duplicated in the engine
// L-System tree LUA spawner
treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0,
- INodeDefManager *ndef, const TreeDef &tree_definition)
+ const NodeDefManager *ndef, const TreeDef &tree_definition)
{
ServerMap *map = &env->getServerMap();
std::map<v3s16, MapBlock*> modified_blocks;
//L-System tree generator
treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
- INodeDefManager *ndef, TreeDef tree_definition)
+ const NodeDefManager *ndef, TreeDef tree_definition)
{
MapNode dirtnode(ndef->getId("mapgen_dirt"));
s32 seed;
}
-void make_jungletree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, s32 seed)
+void make_jungletree(MMVManip &vmanip, v3s16 p0, const NodeDefManager *ndef,
+ s32 seed)
{
/*
NOTE: Tree-placing code is currently duplicated in the engine
}
-void make_pine_tree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, s32 seed)
+void make_pine_tree(MMVManip &vmanip, v3s16 p0, const NodeDefManager *ndef,
+ s32 seed)
{
/*
NOTE: Tree-placing code is currently duplicated in the engine