NoiseParams *np_trees;
NoiseParams *np_apple_trees;
+ NoiseParams np_dungeons;
+
float freq_desert;
float freq_beach;
s16 dungeon_ymin;
content_t c_stair_cobble;
content_t c_stair_desert_stone;
- MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge);
+ MapgenV6(MapgenV6Params *params, EmergeManager *emerge);
~MapgenV6();
virtual MapgenType getType() const { return MAPGEN_V6; }