class BiomeGen;
struct BiomeParams;
class BiomeManager;
+class EmergeParams;
class EmergeManager;
class MapBlock;
class VoxelManipulator;
class GenerateNotifier {
public:
GenerateNotifier() = default;
- GenerateNotifier(u32 notify_on, std::set<u32> *notify_on_deco_ids);
+ GenerateNotifier(u32 notify_on, const std::set<u32> *notify_on_deco_ids);
void setNotifyOn(u32 notify_on);
- void setNotifyOnDecoIds(std::set<u32> *notify_on_deco_ids);
+ void setNotifyOnDecoIds(const std::set<u32> *notify_on_deco_ids);
bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
void getEvents(std::map<std::string, std::vector<v3s16> > &event_map);
private:
u32 m_notify_on = 0;
- std::set<u32> *m_notify_on_deco_ids;
+ const std::set<u32> *m_notify_on_deco_ids;
std::list<GenNotifyEvent> m_notify_events;
};
GenerateNotifier gennotify;
Mapgen() = default;
- Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ Mapgen(int mapgenid, MapgenParams *params, EmergeParams *emerge);
virtual ~Mapgen() = default;
DISABLE_CLASS_COPY(Mapgen);
static MapgenType getMapgenType(const std::string &mgname);
static const char *getMapgenName(MapgenType mgtype);
static Mapgen *createMapgen(MapgenType mgtype, MapgenParams *params,
- EmergeManager *emerge);
+ EmergeParams *emerge);
static MapgenParams *createMapgenParams(MapgenType mgtype);
static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
static void setDefaultSettings(Settings *settings);
*/
class MapgenBasic : public Mapgen {
public:
- MapgenBasic(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ MapgenBasic(int mapgenid, MapgenParams *params, EmergeParams *emerge);
virtual ~MapgenBasic();
virtual void generateBiomes();
virtual void generateDungeons(s16 max_stone_y);
protected:
- EmergeManager *m_emerge;
+ EmergeParams *m_emerge;
BiomeManager *m_bmgr;
Noise *noise_filler_depth;