comment update
[oweals/minetest.git] / src / mapblockobject.h
index 6a0c36d9cbf765084949f4bb1f8bdfec1cdf4fc2..804494715608312699518e90d77ee65e9c205ed9 100644 (file)
@@ -432,7 +432,7 @@ public:
                buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
                //buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
                buf->getMaterial().setTexture
-                               (0, driver->getTexture(porting::getDataPath("sign.png").c_str()));
+                               (0, driver->getTexture(getTexturePath("sign.png").c_str()));
                buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
                buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
                buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
@@ -456,7 +456,7 @@ public:
                buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
                //buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
                buf->getMaterial().setTexture
-                               (0, driver->getTexture(porting::getDataPath("sign_back.png").c_str()));
+                               (0, driver->getTexture(getTexturePath("sign_back.png").c_str()));
                buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
                buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
                buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
@@ -563,7 +563,8 @@ public:
                                (-BS*0.3,-BS*.25,-BS*0.3, BS*0.3,BS*0.25,BS*0.3);
                m_selection_box = new core::aabbox3d<f32>
                                (-BS*0.3,-BS*.25,-BS*0.3, BS*0.3,BS*0.25,BS*0.3);
-
+               
+               m_yaw = 0;
                m_counter1 = 0;
                m_counter2 = 0;
                m_age = 0;
@@ -906,7 +907,8 @@ class PlayerObject : public MovingObject
 public:
        PlayerObject(MapBlock *block, s16 id, v3f pos):
                MovingObject(block, id, pos),
-               m_node(NULL)
+               m_node(NULL),
+               m_yaw(0)
        {
                m_collision_box = new core::aabbox3d<f32>
                                (-BS*0.3,-BS*.25,-BS*0.3, BS*0.3,BS*0.25,BS*0.3);