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Use fixed size for builtin menus on non-android platforms
[oweals/minetest.git]
/
src
/
mapblock_mesh.h
diff --git
a/src/mapblock_mesh.h
b/src/mapblock_mesh.h
index be56d4c586a03e37ac20bcc7120f988073665b68..98af92c74c396e4019845182c2e2afed6bc96dff 100644
(file)
--- a/
src/mapblock_mesh.h
+++ b/
src/mapblock_mesh.h
@@
-45,8
+45,9
@@
struct MeshMakeData
video::SColor m_highlight_mesh_color;
IGameDef *m_gamedef;
+ bool m_use_shaders;
- MeshMakeData(IGameDef *gamedef);
+ MeshMakeData(IGameDef *gamedef
, bool use_shaders
);
/*
Copy central data directly from block, and other data from