Allow full circle rotation with 2degs step for plantlike drawtype.
[oweals/minetest.git] / src / mapblock.h
index d56d93ddae8e41c5ee0b776f0411fa9445ac9fc2..3879c5b0e5db10cb8e68cf635730fb8085972b8a 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -20,18 +20,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef MAPBLOCK_HEADER
 #define MAPBLOCK_HEADER
 
-#include <jmutex.h>
-#include <jmutexautolock.h>
-#include <exception>
+#include <set>
 #include "debug.h"
-#include "irrlichttypes.h"
 #include "irr_v3d.h"
-#include "irr_aabb3d.h"
 #include "mapnode.h"
 #include "exceptions.h"
-#include "serialization.h"
 #include "constants.h"
-#include "voxel.h"
 #include "staticobject.h"
 #include "nodemetadata.h"
 #include "nodetimer.h"
@@ -42,6 +36,7 @@ class Map;
 class NodeMetadataList;
 class IGameDef;
 class MapBlockMesh;
+class VoxelManipulator;
 
 #define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
 
@@ -352,7 +347,7 @@ public:
        }
 
        // See comments in mapblock.cpp
-       bool propagateSunlight(core::map<v3s16, bool> & light_sources,
+       bool propagateSunlight(std::set<v3s16> & light_sources,
                        bool remove_light=false, bool *black_air_left=NULL);
        
        // Copies data to VoxelManipulator to getPosRelative()
@@ -478,6 +473,9 @@ public:
        // unknown blocks from id-name mapping to wndef
        void deSerialize(std::istream &is, u8 version, bool disk);
 
+       void serializeNetworkSpecific(std::ostream &os, u16 net_proto_version);
+       void deSerializeNetworkSpecific(std::istream &is);
+
 private:
        /*
                Private methods
@@ -510,13 +508,12 @@ public:
 
 #ifndef SERVER // Only on client
        MapBlockMesh *mesh;
-       //JMutex mesh_mutex;
 #endif
        
        NodeMetadataList m_node_metadata;
        NodeTimerList m_node_timers;
        StaticObjectList m_static_objects;
-       
+
 private:
        /*
                Private member variables