#include <sstream>
#include "map.h"
-// For g_settings
-#include "main.h"
#include "light.h"
#include "nodedef.h"
#include "nodemetadata.h"
#include "nameidmapping.h"
#include "content_mapnode.h" // For legacy name-id mapping
#include "content_nodemeta.h" // For legacy deserialization
+#include "serialization.h"
#ifndef SERVER
#include "mapblock_mesh.h"
#endif
#include "util/string.h"
#include "util/serialize.h"
+#include "util/basic_macros.h"
+
+static const char *modified_reason_strings[] = {
+ "initial",
+ "reallocate",
+ "setIsUnderground",
+ "setLightingExpired",
+ "setGenerated",
+ "setNode",
+ "setNodeNoCheck",
+ "setTimestamp",
+ "NodeMetaRef::reportMetadataChange",
+ "clearAllObjects",
+ "Timestamp expired (step)",
+ "addActiveObjectRaw",
+ "removeRemovedObjects/remove",
+ "removeRemovedObjects/deactivate",
+ "Stored list cleared in activateObjects due to overflow",
+ "deactivateFarObjects: Static data moved in",
+ "deactivateFarObjects: Static data moved out",
+ "deactivateFarObjects: Static data changed considerably",
+ "finishBlockMake: expireDayNightDiff",
+ "unknown",
+};
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
/*
MapBlock
*/
MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
- heat(0),
- heat_time(0),
- humidity(0),
- humidity_time(0),
m_parent(parent),
m_pos(pos),
+ m_pos_relative(pos * MAP_BLOCKSIZE),
m_gamedef(gamedef),
m_modified(MOD_STATE_WRITE_NEEDED),
- m_modified_reason("initial"),
- m_modified_reason_too_long(false),
+ m_modified_reason(MOD_REASON_INITIAL),
is_underground(false),
- m_lighting_expired(true),
+ m_lighting_complete(0xFFFF),
m_day_night_differs(false),
m_day_night_differs_expired(true),
m_generated(false),
data = NULL;
if(dummy == false)
reallocate();
-
+
#ifndef SERVER
- //mesh_mutex.Init();
mesh = NULL;
#endif
}
{
#ifndef SERVER
{
- //JMutexAutoLock lock(mesh_mutex);
-
+ //MutexAutoLock lock(mesh_mutex);
+
if(mesh)
{
delete mesh;
}
}
-MapNode MapBlock::getNodeParent(v3s16 p)
+MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
{
- if(isValidPosition(p) == false)
- {
- return m_parent->getNode(getPosRelative() + p);
- }
- else
- {
- if(data == NULL)
- throw InvalidPositionException();
- return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
- }
-}
+ if (isValidPosition(p) == false)
+ return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position);
-void MapBlock::setNodeParent(v3s16 p, MapNode & n)
-{
- if(isValidPosition(p) == false)
- {
- m_parent->setNode(getPosRelative() + p, n);
- }
- else
- {
- if(data == NULL)
- throw InvalidPositionException();
- data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X] = n;
+ if (data == NULL) {
+ if (is_valid_position)
+ *is_valid_position = false;
+ return MapNode(CONTENT_IGNORE);
}
+ if (is_valid_position)
+ *is_valid_position = true;
+ return data[p.Z * zstride + p.Y * ystride + p.X];
}
-MapNode MapBlock::getNodeParentNoEx(v3s16 p)
+std::string MapBlock::getModifiedReasonString()
{
- if(isValidPosition(p) == false)
- {
- try{
- return m_parent->getNode(getPosRelative() + p);
- }
- catch(InvalidPositionException &e)
- {
- return MapNode(CONTENT_IGNORE);
- }
- }
- else
- {
- if(data == NULL)
- {
- return MapNode(CONTENT_IGNORE);
- }
- return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
+ std::string reason;
+
+ const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
+ ARRLEN(modified_reason_strings));
+
+ for (u32 i = 0; i != ubound; i++) {
+ if ((m_modified_reason & (1 << i)) == 0)
+ continue;
+
+ reason += modified_reason_strings[i];
+ reason += ", ";
}
+
+ if (reason.length() > 2)
+ reason.resize(reason.length() - 2);
+
+ return reason;
}
/*
Propagates sunlight down through the block.
Doesn't modify nodes that are not affected by sunlight.
-
+
Returns false if sunlight at bottom block is invalid.
Returns true if sunlight at bottom block is valid.
Returns true if bottom block doesn't exist.
// Whether the sunlight at the top of the bottom block is valid
bool block_below_is_valid = true;
-
+
v3s16 pos_relative = getPosRelative();
-
+
for(s16 x=0; x<MAP_BLOCKSIZE; x++)
{
for(s16 z=0; z<MAP_BLOCKSIZE; z++)
{
#if 1
bool no_sunlight = false;
- bool no_top_block = false;
+ //bool no_top_block = false;
+
// Check if node above block has sunlight
- try{
- MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z));
+
+ bool is_valid_position;
+ MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z),
+ &is_valid_position);
+ if (is_valid_position)
+ {
if(n.getContent() == CONTENT_IGNORE)
{
// Trust heuristics
no_sunlight = true;
}
}
- catch(InvalidPositionException &e)
+ else
{
- no_top_block = true;
-
+ //no_top_block = true;
+
// NOTE: This makes over-ground roofed places sunlighted
// Assume sunlight, unless is_underground==true
if(is_underground)
}
else
{
- MapNode n = getNode(v3s16(x, MAP_BLOCKSIZE-1, z));
+ MapNode n = getNodeNoEx(v3s16(x, MAP_BLOCKSIZE-1, z));
if(m_gamedef->ndef()->get(n).sunlight_propagates == false)
{
no_sunlight = true;
<<", is_underground="<<is_underground
<<", no_sunlight="<<no_sunlight
<<std::endl;*/
-
+
s16 y = MAP_BLOCKSIZE-1;
-
+
// This makes difference to diminishing in water.
bool stopped_to_solid_object = false;
-
+
u8 current_light = no_sunlight ? 0 : LIGHT_SUN;
for(; y >= 0; y--)
{
v3s16 pos(x, y, z);
MapNode &n = getNodeRef(pos);
-
+
if(current_light == 0)
{
// Do nothing
{
// A solid object is on the way.
stopped_to_solid_object = true;
-
+
// Light stops.
current_light = 0;
}
{
n.setLight(LIGHTBANK_DAY, current_light, nodemgr);
}
-
+
if(diminish_light(current_light) != 0)
{
light_sources.insert(pos_relative + pos);
Check if the node below the block has proper sunlight at top.
If not, the block below is invalid.
-
+
Ignore non-transparent nodes as they always have no light
*/
- try
- {
+
if(block_below_is_valid)
{
- MapNode n = getNodeParent(v3s16(x, -1, z));
- if(nodemgr->get(n).light_propagates)
+ MapNode n = getNodeParent(v3s16(x, -1, z), &is_valid_position);
+ if (is_valid_position) {
+ if(nodemgr->get(n).light_propagates)
+ {
+ if(n.getLight(LIGHTBANK_DAY, nodemgr) == LIGHT_SUN
+ && sunlight_should_go_down == false)
+ block_below_is_valid = false;
+ else if(n.getLight(LIGHTBANK_DAY, nodemgr) != LIGHT_SUN
+ && sunlight_should_go_down == true)
+ block_below_is_valid = false;
+ }
+ }
+ else
{
- if(n.getLight(LIGHTBANK_DAY, nodemgr) == LIGHT_SUN
- && sunlight_should_go_down == false)
- block_below_is_valid = false;
- else if(n.getLight(LIGHTBANK_DAY, nodemgr) != LIGHT_SUN
- && sunlight_should_go_down == true)
- block_below_is_valid = false;
+ /*std::cout<<"InvalidBlockException for bottom block node"
+ <<std::endl;*/
+ // Just no block below, no need to panic.
}
- }//if
- }//try
- catch(InvalidPositionException &e)
- {
- /*std::cout<<"InvalidBlockException for bottom block node"
- <<std::endl;*/
- // Just no block below, no need to panic.
}
}
}
{
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
-
+
// Copy from data to VoxelManipulator
dst.copyFrom(data, data_area, v3s16(0,0,0),
getPosRelative(), data_size);
{
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
-
+
// Copy from VoxelManipulator to data
dst.copyTo(data, data_area, v3s16(0,0,0),
getPosRelative(), data_size);
void MapBlock::actuallyUpdateDayNightDiff()
{
INodeDefManager *nodemgr = m_gamedef->ndef();
+
// Running this function un-expires m_day_night_differs
m_day_night_differs_expired = false;
- if(data == NULL)
- {
+ if (data == NULL) {
m_day_night_differs = false;
return;
}
- bool differs = false;
+ bool differs;
/*
Check if any lighting value differs
*/
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
+ for (u32 i = 0; i < nodecount; i++) {
MapNode &n = data[i];
- if(n.getLight(LIGHTBANK_DAY, nodemgr) != n.getLight(LIGHTBANK_NIGHT, nodemgr))
- {
- differs = true;
+
+ differs = !n.isLightDayNightEq(nodemgr);
+ if (differs)
break;
- }
}
/*
If some lighting values differ, check if the whole thing is
- just air. If it is, differ = false
+ just air. If it is just air, differs = false
*/
- if(differs)
- {
+ if (differs) {
bool only_air = true;
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
+ for (u32 i = 0; i < nodecount; i++) {
MapNode &n = data[i];
- if(n.getContent() != CONTENT_AIR)
- {
+ if (n.getContent() != CONTENT_AIR) {
only_air = false;
break;
}
}
- if(only_air)
+ if (only_air)
differs = false;
}
*/
// List relevant id-name pairs for ids in the block using nodedef
// Renumbers the content IDs (starting at 0 and incrementing
+// use static memory requires about 65535 * sizeof(int) ram in order to be
+// sure we can handle all content ids. But it's absolutely worth it as it's
+// a speedup of 4 for one of the major time consuming functions on storing
+// mapblocks.
+static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1];
static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
INodeDefManager *nodedef)
{
- std::map<content_t, content_t> mapping;
+ memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t));
+
std::set<content_t> unknown_contents;
content_t id_counter = 0;
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
+ for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t global_id = nodes[i].getContent();
content_t id = CONTENT_IGNORE;
// Try to find an existing mapping
- std::map<content_t, content_t>::iterator j = mapping.find(global_id);
- if(j != mapping.end())
- {
- id = j->second;
+ if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
+ id = getBlockNodeIdMapping_mapping[global_id];
}
else
{
// We have to assign a new mapping
id = id_counter++;
- mapping.insert(std::make_pair(global_id, id));
+ getBlockNodeIdMapping_mapping[global_id] = id;
const ContentFeatures &f = nodedef->get(global_id);
const std::string &name = f.name;
}
for(std::set<content_t>::const_iterator
i = unknown_contents.begin();
- i != unknown_contents.end(); i++){
+ i != unknown_contents.end(); ++i){
errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: "
<<"Name for node id "<<(*i)<<" not known"<<std::endl;
}
// correct ids.
std::set<content_t> unnamed_contents;
std::set<std::string> unallocatable_contents;
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
+ for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t local_id = nodes[i].getContent();
std::string name;
bool found = nimap->getName(local_id, name);
}
for(std::set<content_t>::const_iterator
i = unnamed_contents.begin();
- i != unnamed_contents.end(); i++){
+ i != unnamed_contents.end(); ++i){
errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
<<"Block contains id "<<(*i)
<<" with no name mapping"<<std::endl;
}
for(std::set<std::string>::const_iterator
i = unallocatable_contents.begin();
- i != unallocatable_contents.end(); i++){
+ i != unallocatable_contents.end(); ++i){
errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
<<"Could not allocate global id for node name \""
<<(*i)<<"\""<<std::endl;
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
-
+
if(data == NULL)
{
throw SerializationError("ERROR: Not writing dummy block.");
}
-
- // Can't do this anymore; we have 16-bit dynamically allocated node IDs
- // in memory; conversion just won't work in this direction.
- if(version < 24)
- throw SerializationError("MapBlock::serialize: serialization to "
- "version < 24 not possible");
-
+
+ FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
+
// First byte
u8 flags = 0;
if(is_underground)
flags |= 0x01;
if(getDayNightDiff())
flags |= 0x02;
- if(m_lighting_expired)
- flags |= 0x04;
if(m_generated == false)
flags |= 0x08;
writeU8(os, flags);
-
+ if (version >= 27) {
+ writeU16(os, m_lighting_complete);
+ }
+
/*
Bulk node data
*/
NameIdMapping nimap;
- u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
if(disk)
{
MapNode *tmp_nodes = new MapNode[nodecount];
MapNode::serializeBulk(os, version, data, nodecount,
content_width, params_width, true);
}
-
+
/*
Node metadata
*/
// Write block-specific node definition id mapping
nimap.serialize(os);
-
+
if(version >= 25){
// Node timers
m_node_timers.serialize(os, version);
}
- } else {
- if(version >= 26){
- writeF1000(os, heat);
- writeF1000(os, humidity);
- }
}
}
+void MapBlock::serializeNetworkSpecific(std::ostream &os)
+{
+ if (!data) {
+ throw SerializationError("ERROR: Not writing dummy block.");
+ }
+
+ writeU8(os, 1); // version
+ writeF1000(os, 0); // deprecated heat
+ writeF1000(os, 0); // deprecated humidity
+}
+
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
-
+
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
m_day_night_differs_expired = false;
u8 flags = readU8(is);
is_underground = (flags & 0x01) ? true : false;
m_day_night_differs = (flags & 0x02) ? true : false;
- m_lighting_expired = (flags & 0x04) ? true : false;
+ if (version < 27) {
+ m_lighting_complete = 0xFFFF;
+ } else {
+ m_lighting_complete = readU16(is);
+ }
m_generated = (flags & 0x08) ? false : true;
/*
*/
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Bulk node data"<<std::endl);
- u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
u8 content_width = readU8(is);
u8 params_width = readU8(is);
if(content_width != 1 && content_width != 2)
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Node metadata"<<std::endl);
// Ignore errors
- try{
+ try {
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
- if(version >= 23)
- m_node_metadata.deSerialize(iss, m_gamedef);
+ if (version >= 23)
+ m_node_metadata.deSerialize(iss, m_gamedef->idef());
else
content_nodemeta_deserialize_legacy(iss,
- &m_node_metadata, &m_node_timers,
- m_gamedef);
- }
- catch(SerializationError &e)
- {
- errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
+ } catch(SerializationError &e) {
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata at ("
<<PP(getPos())<<": "<<e.what()<<std::endl;
}
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Static objects"<<std::endl);
m_static_objects.deSerialize(is);
-
+
// Timestamp
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Timestamp"<<std::endl);
setTimestamp(readU32(is));
m_disk_timestamp = m_timestamp;
-
+
// Dynamically re-set ids based on node names
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": NameIdMapping"<<std::endl);
<<": Node timers (ver>=25)"<<std::endl);
m_node_timers.deSerialize(is, version);
}
- } else {
- if(version >= 26){
- heat = readF1000(is);
- humidity = readF1000(is);
- }
}
-
+
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Done."<<std::endl);
}
+void MapBlock::deSerializeNetworkSpecific(std::istream &is)
+{
+ try {
+ int version = readU8(is);
+ //if(version != 1)
+ // throw SerializationError("unsupported MapBlock version");
+ if(version >= 1) {
+ readF1000(is); // deprecated heat
+ readF1000(is); // deprecated humidity
+ }
+ }
+ catch(SerializationError &e)
+ {
+ warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
+ <<": "<<e.what()<<std::endl;
+ }
+}
+
/*
Legacy serialization
*/
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
{
- u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
// Initialize default flags
is_underground = false;
m_day_night_differs = false;
- m_lighting_expired = false;
+ m_lighting_complete = 0xFFFF;
m_generated = true;
// Make a temporary buffer
SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
// These have no compression
- if(version <= 3 || version == 5 || version == 6)
- {
+ if (version <= 3 || version == 5 || version == 6) {
char tmp;
is.read(&tmp, 1);
- if(is.gcount() != 1)
- throw SerializationError
- ("MapBlock::deSerialize: no enough input data");
+ if (is.gcount() != 1)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
is_underground = tmp;
- is.read((char*)*databuf_nodelist, nodecount * ser_length);
- if((u32)is.gcount() != nodecount * ser_length)
- throw SerializationError
- ("MapBlock::deSerialize: no enough input data");
- }
- else if(version <= 10)
- {
+ is.read((char *)*databuf_nodelist, nodecount * ser_length);
+ if ((u32)is.gcount() != nodecount * ser_length)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
+ } else if (version <= 10) {
u8 t8;
- is.read((char*)&t8, 1);
+ is.read((char *)&t8, 1);
is_underground = t8;
{
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
- if(s.size() != nodecount)
- throw SerializationError
- ("MapBlock::deSerialize: invalid format");
- for(u32 i=0; i<s.size(); i++)
- {
+ if (s.size() != nodecount)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
+ for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length] = s[i];
}
}
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
- if(s.size() != nodecount)
- throw SerializationError
- ("MapBlock::deSerialize: invalid format");
- for(u32 i=0; i<s.size(); i++)
- {
+ if (s.size() != nodecount)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
+ for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 1] = s[i];
}
}
-
- if(version >= 10)
- {
+
+ if (version >= 10) {
// Uncompress and set param2 data
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
- if(s.size() != nodecount)
- throw SerializationError
- ("MapBlock::deSerialize: invalid format");
- for(u32 i=0; i<s.size(); i++)
- {
+ if (s.size() != nodecount)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
+ for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 2] = s[i];
}
}
- }
- // All other versions (newest)
- else
- {
+ } else { // All other versions (10 to 21)
u8 flags;
is.read((char*)&flags, 1);
is_underground = (flags & 0x01) ? true : false;
m_day_night_differs = (flags & 0x02) ? true : false;
- m_lighting_expired = (flags & 0x04) ? true : false;
if(version >= 18)
m_generated = (flags & 0x08) ? false : true;
std::ostringstream os(std::ios_base::binary);
decompress(is, os, version);
std::string s = os.str();
- if(s.size() != nodecount*3)
- throw SerializationError
- ("MapBlock::deSerialize: decompress resulted in size"
- " other than nodecount*3");
+ if (s.size() != nodecount * 3)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": decompress resulted in size other than nodecount*3");
// deserialize nodes from buffer
- for(u32 i=0; i<nodecount; i++)
- {
+ for (u32 i = 0; i < nodecount; i++) {
databuf_nodelist[i*ser_length] = s[i];
databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
}
-
+
/*
NodeMetadata
*/
- if(version >= 14)
- {
+ if (version >= 14) {
// Ignore errors
- try{
- if(version <= 15)
- {
+ try {
+ if (version <= 15) {
std::string data = deSerializeString(is);
std::istringstream iss(data, std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
- &m_node_metadata, &m_node_timers,
- m_gamedef);
- }
- else
- {
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
+ } else {
//std::string data = deSerializeLongString(is);
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
- &m_node_metadata, &m_node_timers,
- m_gamedef);
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
}
- }
- catch(SerializationError &e)
- {
- errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
+ } catch(SerializationError &e) {
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata"<<std::endl;
}
}
}
// Deserialize node data
- for(u32 i=0; i<nodecount; i++)
- {
- data[i].deSerialize(&databuf_nodelist[i*ser_length], version);
+ for (u32 i = 0; i < nodecount; i++) {
+ data[i].deSerialize(&databuf_nodelist[i * ser_length], version);
}
- if(disk)
- {
+ if (disk) {
/*
Versions up from 9 have block objects. (DEPRECATED)
*/
- if(version >= 9){
+ if (version >= 9) {
u16 count = readU16(is);
// Not supported and length not known if count is not 0
if(count != 0){
- errorstream<<"WARNING: MapBlock::deSerialize_pre22(): "
+ warningstream<<"MapBlock::deSerialize_pre22(): "
<<"Ignoring stuff coming at and after MBOs"<<std::endl;
return;
}
/*
Versions up from 15 have static objects.
*/
- if(version >= 15)
+ if (version >= 15)
m_static_objects.deSerialize(is);
// Timestamp
- if(version >= 17){
+ if (version >= 17) {
setTimestamp(readU32(is));
m_disk_timestamp = m_timestamp;
} else {
// Dynamically re-set ids based on node names
NameIdMapping nimap;
// If supported, read node definition id mapping
- if(version >= 21){
+ if (version >= 21) {
nimap.deSerialize(is);
// Else set the legacy mapping
} else {
return "NULL";
std::ostringstream desc;
-
+
v3s16 p = block->getPos();
char spos[20];
snprintf(spos, 20, "(%2d,%2d,%2d), ", p.X, p.Y, p.Z);
desc<<spos;
-
+
switch(block->getModified())
{
case MOD_STATE_CLEAN:
else
desc<<"is_ug [ ], ";
- if(block->getLightingExpired())
- desc<<"lighting_exp [X], ";
- else
- desc<<"lighting_exp [ ], ";
+ desc<<"lighting_complete: "<<block->getLightingComplete()<<", ";
if(block->isDummy())
{
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
{
v3s16 p(x0,y0,z0);
- MapNode n = block->getNode(p);
+ MapNode n = block->getNodeNoEx(p);
content_t c = n.getContent();
if(c == CONTENT_IGNORE)
some_ignore = true;
else
full_air = false;
}
-
+
desc<<"content {";
-
+
std::ostringstream ss;
-
+
if(full_ignore)
ss<<"IGNORE (full), ";
else if(some_ignore)
ss<<"IGNORE, ";
-
+
if(full_air)
ss<<"AIR (full), ";
else if(some_air)
ss<<"AIR, ";
-
+
if(ss.str().size()>=2)
desc<<ss.str().substr(0, ss.str().size()-2);