#include "settings.h"
#include "log.h"
#include "profiler.h"
+#include "mapnode_contentfeatures.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
/*
update the current node
*/
- bool flow_down_enabled = (flowing_down && ((n0.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK));
+ //bool flow_down_enabled = (flowing_down && ((n0.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK));
if (content_features(new_node_content).liquid_type == LIQUID_FLOWING) {
// set level to last 3 bits, flowing down bit to 4th bit
n0.param2 = (flowing_down ? LIQUID_FLOW_DOWN_MASK : 0x00) | (new_node_level & LIQUID_LEVEL_MASK);
blocks_in_range++;
- // This block is in range. Reset usage timer.
- block->resetUsageTimer();
-
#if 1
/*
Update expired mesh (used for day/night change)
Occlusion culling
*/
- v3s16 cpn = v3s16(block->getPos() * MAP_BLOCKSIZE)
- + v3s16(MAP_BLOCKSIZE)/2;
+ v3s16 cpn = block->getPos() * MAP_BLOCKSIZE;
+ cpn += v3s16(MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2);
float step = BS*1;
- float stepfac = 1.2;
+ float stepfac = 1.1;
float startoff = BS*1;
float endoff = -BS*MAP_BLOCKSIZE*1.42*1.42;
v3s16 spn = cam_pos_nodes + v3s16(0,0,0);
continue;
}
+ // This block is in range. Reset usage timer.
+ block->resetUsageTimer();
+
/*
Ignore if mesh doesn't exist
*/