device->drop();
}
+
bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
{
init_args(game_params, cmd_args);
return true;
}
- if (device->getVideoDriver() == NULL) {
+ video::IVideoDriver *video_driver = device->getVideoDriver();
+ if (video_driver == NULL) {
errorstream << "Could not initialize video driver." << std::endl;
return false;
}
+ porting::setXorgClassHint(video_driver->getExposedVideoData(), "Minetest");
+
/*
This changes the minimum allowed number of vertices in a VBO.
Default is 500.
errorstream << wide_to_narrow(*error_message) << std::endl;
return false;
}
+
+ if (porting::signal_handler_killstatus())
+ return true;
+
if (game_params.game_spec.isValid() &&
game_params.game_spec.id != worldspec.gameid) {
errorstream << "WARNING: Overriding gamespec from \""