// Create server
Server server(game_params.world_path, game_params.game_spec,
false, bind_addr, true, &iface);
- server.init();
g_term_console.setup(&iface, &kill, admin_nick);
// Create server
Server server(game_params.world_path, game_params.game_spec, false,
bind_addr, true);
- server.init();
server.start();
// Run server