last_pitch(0),
last_yaw(0),
last_keyPressed(0),
- camera_mode(0),
eye_offset_first(v3f(0,0,0)),
eye_offset_third(v3f(0,0,0)),
last_animation(NO_ANIM),
m_old_node_below(32767,32767,32767),
m_old_node_below_type("air"),
m_need_to_get_new_sneak_node(true),
- m_can_jump(false)
+ m_can_jump(false),
+ m_cao(NULL)
{
// Initialize hp to 0, so that no hearts will be shown if server
// doesn't support health points
if(control.jump)
{
if(free_move)
- {
+ {
if(g_settings->getBool("aux1_descends") || g_settings->getBool("always_fly_fast"))
{
if(fast_move)