#define LIGHT_HEADER
#include "common_irrlicht.h"
+#include "debug.h"
/*
Day/night cache:
Lower level lighting stuff
*/
-// This directly sets the range of light
+// This directly sets the range of light.
+// Actually this is not the real maximum, and this is not the
+// brightest. The brightest is LIGHT_SUN.
#define LIGHT_MAX 14
// Light is stored as 4 bits, thus 15 is the maximum.
// This brightness is reserved for sunlight
return light_decode_table[LIGHT_MAX];
if(light > LIGHT_MAX)
- throw;
+ light = LIGHT_MAX;
return light_decode_table[light];
}