}
const KeyPress EscapeKey("KEY_ESCAPE");
+const KeyPress CancelKey("KEY_CANCEL");
const KeyPress NumberKey[] = {
KeyPress("KEY_KEY_0"), KeyPress("KEY_KEY_1"), KeyPress("KEY_KEY_2"),
KeyPress("KEY_KEY_3"), KeyPress("KEY_KEY_4"), KeyPress("KEY_KEY_5"),
*/
// A simple cache for quicker lookup
-core::map<std::string, KeyPress> g_key_setting_cache;
+std::map<std::string, KeyPress> g_key_setting_cache;
KeyPress getKeySetting(const char *settingname)
{
- core::map<std::string, KeyPress>::Node *n;
+ std::map<std::string, KeyPress>::iterator n;
n = g_key_setting_cache.find(settingname);
- if(n)
- return n->getValue();
- g_key_setting_cache.insert(settingname,
- g_settings->get(settingname).c_str());
- return g_key_setting_cache.find(settingname)->getValue();
+ if(n != g_key_setting_cache.end())
+ return n->second;
+ g_key_setting_cache[settingname] = g_settings->get(settingname).c_str();
+ return g_key_setting_cache.find(settingname)->second;
}
void clearKeyCache()