Noise: Prevent unittest crash caused by division by zero
[oweals/minetest.git] / src / itemdef.cpp
index 51d8f1d5d662045511a4183825ddc38c54d4e048..e73246115acaa04942fd42af70057d444965c731 100644 (file)
@@ -112,11 +112,8 @@ void ItemDefinition::reset()
        stack_max = 99;
        usable = false;
        liquids_pointable = false;
-       if(tool_capabilities)
-       {
-               delete tool_capabilities;
-               tool_capabilities = NULL;
-       }
+       delete tool_capabilities;
+       tool_capabilities = NULL;
        groups.clear();
        sound_place = SimpleSoundSpec();
        sound_place_failed = SimpleSoundSpec();
@@ -127,8 +124,8 @@ void ItemDefinition::reset()
 
 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
 {
-
-       writeU8(os, 3); // version (proto > 20)
+       u8 version = (protocol_version >= 34) ? 4 : 3;
+       writeU8(os, version);
        writeU8(os, type);
        os << serializeString(name);
        os << serializeString(description);
@@ -159,6 +156,11 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
        writeF1000(os, sound_place_failed.gain);
        os << serializeString(palette_image);
        writeU32(os, color.color);
+
+       if (version >= 4) {
+               writeF1000(os, sound_place.pitch);
+               writeF1000(os, sound_place_failed.pitch);
+       }
 }
 
 void ItemDefinition::deSerialize(std::istream &is)
@@ -168,7 +170,7 @@ void ItemDefinition::deSerialize(std::istream &is)
 
        // Deserialize
        int version = readU8(is);
-       if(version < 1 || version > 3)
+       if (version < 1 || version > 4)
                throw SerializationError("unsupported ItemDefinition version");
        type = (enum ItemType)readU8(is);
        name = deSerializeString(is);
@@ -207,7 +209,7 @@ void ItemDefinition::deSerialize(std::istream &is)
                sound_place.name = deSerializeString(is);
                sound_place.gain = readF1000(is);
        }
-       if(version == 3) {
+       if(version >= 3) {
                range = readF1000(is);
        }
        // If you add anything here, insert it primarily inside the try-catch
@@ -217,6 +219,11 @@ void ItemDefinition::deSerialize(std::istream &is)
                sound_place_failed.gain = readF1000(is);
                palette_image = deSerializeString(is);
                color.set(readU32(is));
+
+               if (version >= 4) {
+                       sound_place.pitch = readF1000(is);
+                       sound_place_failed.pitch = readF1000(is);
+               }
        } catch(SerializationError &e) {};
 }
 
@@ -248,7 +255,7 @@ public:
        {
 
 #ifndef SERVER
-               m_main_thread = thr_get_current_thread_id();
+               m_main_thread = std::this_thread::get_id();
 #endif
                clear();
        }
@@ -323,7 +330,7 @@ public:
                                <<name<<"\""<<std::endl;
 
                // This is not thread-safe
-               sanity_check(thr_is_current_thread(m_main_thread));
+               sanity_check(std::this_thread::get_id() == m_main_thread);
 
                // Skip if already in cache
                ClientCached *cc = NULL;
@@ -359,15 +366,12 @@ public:
        {
                ClientCached *cc = NULL;
                m_clientcached.get(name, &cc);
-               if(cc)
+               if (cc)
                        return cc;
 
-               if(thr_is_current_thread(m_main_thread))
-               {
+               if (std::this_thread::get_id() == m_main_thread) {
                        return createClientCachedDirect(name, client);
-               }
-               else
-               {
+               } else {
                        // We're gonna ask the result to be put into here
                        static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
 
@@ -583,7 +587,7 @@ private:
        StringMap m_aliases;
 #ifndef SERVER
        // The id of the thread that is allowed to use irrlicht directly
-       threadid_t m_main_thread;
+       std::thread::id m_main_thread;
        // A reference to this can be returned when nothing is found, to avoid NULLs
        mutable ClientCached m_dummy_clientcached;
        // Cached textures and meshes