virtual std::string getImageBasename() const { return ""; }
#ifndef SERVER
// Shall return an image of the item (or NULL)
- virtual video::ITexture * getImage(ITextureSource *tsrc) const
+ virtual video::ITexture * getImage() const
{ return NULL; }
// Shall return an image of the item without embellishments (or NULL)
- virtual video::ITexture * getImageRaw(ITextureSource *tsrc) const
- { return getImage(tsrc); }
+ virtual video::ITexture * getImageRaw() const
+ { return getImage(); }
#endif
// Shall return a text to show in the GUI
virtual std::string getText() { return ""; }
Quantity methods
*/
- // Shall return true if the item can be add()ed to the other
+ // Return true if the item can be add()ed to the other
virtual bool addableTo(const InventoryItem *other) const
- {
- return false;
- }
+ { return false; }
+ // Return true if the other item contains this item
+ virtual bool isSubsetOf(const InventoryItem *other) const
+ { return false; }
+ // Remove the other item from this one if possible and return true
+ // Return false if not possible
+ virtual bool removeOther(const InventoryItem *other)
+ { return false; }
u16 getCount() const
- {
- return m_count;
- }
+ { return m_count; }
void setCount(u16 count)
- {
- m_count = count;
- }
+ { m_count = count; }
+
// This should return something else for stackable items
virtual u16 freeSpace() const
- {
- return 0;
- }
+ { return 0; }
+
void add(u16 count)
{
assert(m_count + count <= QUANTITY_ITEM_MAX_COUNT);
// Whether it can be cooked
virtual bool isCookable() const {return false;}
- // Time of cooking
- virtual float getCookTime(){return 3.0;}
// Result of cooking (can randomize)
virtual InventoryItem *createCookResult() const {return NULL;}
+ // Time of cooking
+ virtual float getCookTime() const {return 3.0;}
+ // Whether it can be burned (<0 = cannot be burned)
+ virtual float getBurnTime() const {return -1;}
// Eat, press, activate, whatever.
// Called when item is right-clicked when lying on ground.
class MaterialItem : public InventoryItem
{
public:
- MaterialItem(IGameDef *gamedef, content_t content, u16 count):
- InventoryItem(gamedef, count)
- {
- m_content = content;
- }
+ MaterialItem(IGameDef *gamedef, std::string nodename, u16 count);
+ // Legacy constructor
+ MaterialItem(IGameDef *gamedef, content_t content, u16 count);
/*
Implementation interface
*/
}
virtual void serialize(std::ostream &os) const
{
- //os.imbue(std::locale("C"));
- os<<"MaterialItem2";
- os<<" ";
- os<<(unsigned int)m_content;
- os<<" ";
+ os<<"NodeItem";
+ os<<" \"";
+ os<<m_nodename;
+ os<<"\" ";
os<<m_count;
}
virtual InventoryItem* clone()
{
- return new MaterialItem(m_gamedef, m_content, m_count);
+ return new MaterialItem(m_gamedef, m_nodename, m_count);
}
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
#endif
std::string getText()
{
if(std::string(other->getName()) != "MaterialItem")
return false;
MaterialItem *m = (MaterialItem*)other;
- if(m->getMaterial() != m_content)
+ if(m->m_nodename != m_nodename)
+ return false;
+ return true;
+ }
+ virtual bool isSubsetOf(const InventoryItem *other) const
+ {
+ if(std::string(other->getName()) != "MaterialItem")
+ return false;
+ MaterialItem *m = (MaterialItem*)other;
+ if(m->m_nodename != m_nodename)
return false;
+ return m_count <= m->m_count;
+ }
+ virtual bool removeOther(const InventoryItem *other)
+ {
+ if(!other->isSubsetOf(this))
+ return false;
+ MaterialItem *m = (MaterialItem*)other;
+ m_count += m->m_count;
return true;
}
+
u16 freeSpace() const
{
if(m_count > QUANTITY_ITEM_MAX_COUNT)
*/
bool isCookable() const;
InventoryItem *createCookResult() const;
+ float getCookTime() const;
+ float getBurnTime() const;
/*
- Special methods
+ Special properties (not part of virtual interface)
*/
- content_t getMaterial()
- {
- return m_content;
- }
+ std::string getNodeName() const
+ { return m_nodename; }
+ content_t getMaterial() const;
private:
- content_t m_content;
+ std::string m_nodename;
};
/*
virtual void serialize(std::ostream &os) const
{
os<<getName();
- os<<" ";
+ os<<" \"";
os<<m_subname;
- os<<" ";
+ os<<"\" ";
os<<m_count;
}
virtual InventoryItem* clone()
return new CraftItem(m_gamedef, m_subname, m_count);
}
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
#endif
std::string getText()
{
return false;
return true;
}
+ virtual bool isSubsetOf(const InventoryItem *other) const
+ {
+ if(std::string(other->getName()) != "CraftItem")
+ return false;
+ CraftItem *m = (CraftItem*)other;
+ if(m->m_subname != m_subname)
+ return false;
+ return m_count <= m->m_count;
+ }
+ virtual bool removeOther(const InventoryItem *other)
+ {
+ if(!other->isSubsetOf(this))
+ return false;
+ CraftItem *m = (CraftItem*)other;
+ m_count += m->m_count;
+ return true;
+ }
+
u16 freeSpace() const
{
if(m_count > QUANTITY_ITEM_MAX_COUNT)
bool isCookable() const;
InventoryItem *createCookResult() const;
+ float getCookTime() const;
+ float getBurnTime() const;
bool use(ServerEnvironment *env, ServerActiveObject *user);
virtual void serialize(std::ostream &os) const
{
os<<getName();
- os<<" ";
+ os<<" \"";
os<<m_toolname;
- os<<" ";
+ os<<"\" ";
os<<m_wear;
}
virtual InventoryItem* clone()
std::string getImageBasename() const;
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
- video::ITexture * getImageRaw(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
+ video::ITexture * getImageRaw() const;
#endif
std::string getText()
{
return "";
-
- /*std::ostringstream os;
- u16 f = 4;
- u16 d = 65535/f;
- u16 i;
- for(i=0; i<(65535-m_wear)/d; i++)
- os<<'X';
- for(; i<f; i++)
- os<<'-';
- return os.str();*/
-
- /*std::ostringstream os;
- os<<m_toolname;
- os<<" ";
- os<<(m_wear/655);
- return os.str();*/
}
+
+ virtual bool isSubsetOf(const InventoryItem *other) const
+ {
+ if(std::string(other->getName()) != "ToolItem")
+ return false;
+ ToolItem *m = (ToolItem*)other;
+ if(m->m_toolname != m_toolname)
+ return false;
+ return m_wear <= m->m_wear;
+ }
+ virtual bool removeOther(const InventoryItem *other)
+ {
+ if(!other->isSubsetOf(this))
+ return false;
+ ToolItem *m = (ToolItem*)other;
+ m_wear -= m->m_wear;
+ return true;
+ }
+
/*
Special methods
*/
from_i = -1;
to_i = -1;
}
- IMoveAction(std::istream &is)
- {
- std::string ts;
-
- std::getline(is, ts, ' ');
- count = stoi(ts);
-
- std::getline(is, from_inv, ' ');
-
- std::getline(is, from_list, ' ');
-
- std::getline(is, ts, ' ');
- from_i = stoi(ts);
-
- std::getline(is, to_inv, ' ');
-
- std::getline(is, to_list, ' ');
-
- std::getline(is, ts, ' ');
- to_i = stoi(ts);
- }
+
+ IMoveAction(std::istream &is);
u16 getType() const
{
*/
bool checkItemCombination(const InventoryItem * const*items, const ItemSpec *specs);
+/*
+ items: a pointer to an array of 9 pointers to items
+ specs: a pointer to an array of 9 pointers to items
+*/
+bool checkItemCombination(const InventoryItem * const * items,
+ const InventoryItem * const * specs);
+
#endif