}
-ItemStack ItemStack::addItem(const ItemStack &newitem_,
- IItemDefManager *itemdef)
+ItemStack ItemStack::addItem(ItemStack newitem, IItemDefManager *itemdef)
{
- ItemStack newitem = newitem_;
-
// If the item is empty or the position invalid, bail out
if(newitem.empty())
{
// If this is an empty item, it's an easy job.
else if(empty())
{
- const u16 stackMax = getStackMax(itemdef);
+ const u16 stackMax = newitem.getStackMax(itemdef);
*this = newitem;
return newitem;
}
-bool ItemStack::itemFits(const ItemStack &newitem_,
+bool ItemStack::itemFits(ItemStack newitem,
ItemStack *restitem,
IItemDefManager *itemdef) const
{
- ItemStack newitem = newitem_;
// If the item is empty or the position invalid, bail out
if(newitem.empty())
// If this is an empty item, it's an easy job.
else if(empty())
{
- const u16 stackMax = getStackMax(itemdef);
+ const u16 stackMax = newitem.getStackMax(itemdef);
// If the item fits fully, delete it
if (newitem.count <= stackMax) {