return std::string("current_player=") + c->current_player->getName();
}
+IMoveAction::IMoveAction(std::istream &is)
+{
+ std::string ts;
+
+ std::getline(is, ts, ' ');
+ count = stoi(ts);
+
+ std::getline(is, from_inv, ' ');
+
+ std::getline(is, from_list, ' ');
+
+ std::getline(is, ts, ' ');
+ from_i = stoi(ts);
+
+ std::getline(is, to_inv, ' ');
+
+ std::getline(is, to_list, ' ');
+
+ std::getline(is, ts, ' ');
+ to_i = stoi(ts);
+}
+
void IMoveAction::apply(InventoryContext *c, InventoryManager *mgr)
{
Inventory *inv_from = mgr->getInventory(c, from_inv);