video::SColor crosshair_argb;
video::SColor selectionbox_argb;
- bool use_crosshair_image;
- std::string hotbar_image;
- bool use_hotbar_image;
- std::string hotbar_selected_image;
- bool use_hotbar_selected_image;
-
- Hud(video::IVideoDriver *driver,scene::ISceneManager* smgr,
- gui::IGUIEnvironment* guienv, Client *client, LocalPlayer *player,
+ bool use_crosshair_image = false;
+ std::string hotbar_image = "";
+ bool use_hotbar_image = false;
+ std::string hotbar_selected_image = "";
+ bool use_hotbar_selected_image = false;
+
+ Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
Inventory *inventory);
~Hud();
v3f m_selection_pos;
v3f m_selection_pos_with_offset;
- scene::IMesh* m_selection_mesh;
+ scene::IMesh *m_selection_mesh = nullptr;
video::SColor m_selection_mesh_color;
v3f m_selected_face_normal;
video::SMaterial m_selection_material;
- bool m_use_selection_mesh;
+
+ enum {
+ HIGHLIGHT_BOX,
+ HIGHLIGHT_HALO,
+ HIGHLIGHT_NONE } m_mode;
};
enum ItemRotationKind {