request_id = 0;
}
- HTTPFetchResult(const HTTPFetchRequest &fetchrequest)
+ HTTPFetchResult(const HTTPFetchRequest &fetch_request)
{
succeeded = false;
timeout = false;
response_code = 0;
data = "";
- caller = fetchrequest.caller;
- request_id = fetchrequest.request_id;
+ caller = fetch_request.caller;
+ request_id = fetch_request.request_id;
}
};
void httpfetch_cleanup();
// Starts an asynchronous HTTP fetch request
-void httpfetch_async(const HTTPFetchRequest &fetchrequest);
+void httpfetch_async(const HTTPFetchRequest &fetch_request);
// If any fetch for the given caller ID is complete, removes it from the
-// result queue, sets fetchresult and returns true. Otherwise returns false.
-bool httpfetch_async_get(unsigned long caller, HTTPFetchResult &fetchresult);
+// result queue, sets the fetch result and returns true. Otherwise returns false.
+bool httpfetch_async_get(unsigned long caller, HTTPFetchResult &fetch_result);
// Allocates a caller ID for httpfetch_async
// Not required if you want to set caller = HTTPFETCH_DISCARD
// Performs a synchronous HTTP request. This blocks and therefore should
// only be used from background threads.
-void httpfetch_sync(const HTTPFetchRequest &fetchrequest,
- HTTPFetchResult &fetchresult);
+void httpfetch_sync(const HTTPFetchRequest &fetch_request,
+ HTTPFetchResult &fetch_result);
#endif // !HTTPFETCH_HEADER