GUI_ID_PORT_INPUT,
GUI_ID_FANCYTREE_CB,
GUI_ID_SMOOTH_LIGHTING_CB,
+ GUI_ID_3D_CLOUDS_CB,
+ GUI_ID_OPAQUE_WATER_CB,
GUI_ID_DAMAGE_CB,
GUI_ID_CREATIVE_CB,
GUI_ID_JOIN_GAME_BUTTON,
std::wstring password;
bool fancy_trees;
bool smooth_lighting;
+ bool clouds_3d;
+ bool opaque_water;
// Server options
bool creative_mode;
bool enable_damage;