#include "settings.h"
#include <algorithm>
+#include "mainmenumanager.h" // for g_gamecallback
+
#define KMaxButtonPerColumns 12
+extern MainGameCallback *g_gamecallback;
+
enum
{
GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR,
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
g_settings->setBool("doubletap_jump", ((gui::IGUICheckBox*)e)->isChecked());
}
+
clearKeyCache();
+
+ g_gamecallback->signalKeyConfigChange();
+
return true;
}