LocalPlayer::accelerateHorizontal: cleanups
[oweals/minetest.git] / src / guiKeyChangeMenu.cpp
index 5e6380930c2dab6c36334380125845746917ed3a..63e3354b720a27a39f91db4ffb8a85a149a079e3 100644 (file)
@@ -66,6 +66,15 @@ enum
        GUI_ID_KEY_DUMP_BUTTON,
        GUI_ID_KEY_RANGE_BUTTON,
        GUI_ID_KEY_ZOOM_BUTTON,
+       GUI_ID_KEY_CAMERA_BUTTON,
+       GUI_ID_KEY_MINIMAP_BUTTON,
+       GUI_ID_KEY_SCREENSHOT_BUTTON,
+       GUI_ID_KEY_CHATLOG_BUTTON,
+       GUI_ID_KEY_HUD_BUTTON,
+       GUI_ID_KEY_FOG_BUTTON,
+       GUI_ID_KEY_DEC_RANGE_BUTTON,
+       GUI_ID_KEY_INC_RANGE_BUTTON,
+       GUI_ID_KEY_AUTOFWD_BUTTON,
        // other
        GUI_ID_CB_AUX1_DESCENDS,
        GUI_ID_CB_DOUBLETAP_JUMP,
@@ -168,7 +177,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
                {
                        core::rect<s32> rect(0, 0, option_w, 30);
                        rect += topleft + v2s32(option_x, option_y);
-                       const wchar_t *text = wgettext("\"Use\" = climb down");
+                       const wchar_t *text = wgettext("\"Special\" = climb down");
                        Environment->addCheckBox(g_settings->getBool("aux1_descends"), rect, this,
                                        GUI_ID_CB_AUX1_DESCENDS, text);
                        delete[] text;
@@ -406,26 +415,35 @@ void GUIKeyChangeMenu::init_keys()
        this->add_key(GUI_ID_KEY_BACKWARD_BUTTON,  wgettext("Backward"),         "keymap_backward");
        this->add_key(GUI_ID_KEY_LEFT_BUTTON,      wgettext("Left"),             "keymap_left");
        this->add_key(GUI_ID_KEY_RIGHT_BUTTON,     wgettext("Right"),            "keymap_right");
-       this->add_key(GUI_ID_KEY_USE_BUTTON,       wgettext("Use"),              "keymap_special1");
+       this->add_key(GUI_ID_KEY_USE_BUTTON,       wgettext("Special"),          "keymap_special1");
        this->add_key(GUI_ID_KEY_JUMP_BUTTON,      wgettext("Jump"),             "keymap_jump");
        this->add_key(GUI_ID_KEY_SNEAK_BUTTON,     wgettext("Sneak"),            "keymap_sneak");
        this->add_key(GUI_ID_KEY_DROP_BUTTON,      wgettext("Drop"),             "keymap_drop");
        this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"),        "keymap_inventory");
        this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON,wgettext("Prev. item"),      "keymap_hotbar_previous");
        this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON,wgettext("Next item"),       "keymap_hotbar_next");
+       this->add_key(GUI_ID_KEY_ZOOM_BUTTON,      wgettext("Zoom"),             "keymap_zoom");
+       this->add_key(GUI_ID_KEY_CAMERA_BUTTON,    wgettext("Change camera"),    "keymap_camera_mode");
+       this->add_key(GUI_ID_KEY_CINEMATIC_BUTTON, wgettext("Toggle Cinematic"), "keymap_cinematic");
+       this->add_key(GUI_ID_KEY_MINIMAP_BUTTON,   wgettext("Toggle minimap"),   "keymap_minimap");
+       this->add_key(GUI_ID_KEY_FLY_BUTTON,       wgettext("Toggle fly"),       "keymap_freemove");
+       this->add_key(GUI_ID_KEY_FAST_BUTTON,      wgettext("Toggle fast"),      "keymap_fastmove");
+       this->add_key(GUI_ID_KEY_NOCLIP_BUTTON,    wgettext("Toggle noclip"),    "keymap_noclip");
        this->add_key(GUI_ID_KEY_MUTE_BUTTON,      wgettext("Mute"),             "keymap_mute");
        this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON,wgettext("Dec. volume"),      "keymap_decrease_volume");
        this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON,wgettext("Inc. volume"),      "keymap_increase_volume");
+       this->add_key(GUI_ID_KEY_AUTOFWD_BUTTON,   wgettext("Autoforward"),      "keymap_autoforward");
        this->add_key(GUI_ID_KEY_CHAT_BUTTON,      wgettext("Chat"),             "keymap_chat");
+       this->add_key(GUI_ID_KEY_SCREENSHOT_BUTTON,wgettext("Screenshot"),       "keymap_screenshot");
+       this->add_key(GUI_ID_KEY_RANGE_BUTTON,     wgettext("Range select"),     "keymap_rangeselect");
+       this->add_key(GUI_ID_KEY_DEC_RANGE_BUTTON, wgettext("Dec. range"),       "keymap_decrease_viewing_range_min");
+       this->add_key(GUI_ID_KEY_INC_RANGE_BUTTON, wgettext("Inc. range"),       "keymap_increase_viewing_range_min");
+       this->add_key(GUI_ID_KEY_CONSOLE_BUTTON,   wgettext("Console"),          "keymap_console");
        this->add_key(GUI_ID_KEY_CMD_BUTTON,       wgettext("Command"),          "keymap_cmd");
        this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"),    "keymap_cmd_local");
-       this->add_key(GUI_ID_KEY_CONSOLE_BUTTON,   wgettext("Console"),          "keymap_console");
-       this->add_key(GUI_ID_KEY_FLY_BUTTON,       wgettext("Toggle fly"),       "keymap_freemove");
-       this->add_key(GUI_ID_KEY_FAST_BUTTON,      wgettext("Toggle fast"),      "keymap_fastmove");
-       this->add_key(GUI_ID_KEY_CINEMATIC_BUTTON, wgettext("Toggle Cinematic"), "keymap_cinematic");
-       this->add_key(GUI_ID_KEY_NOCLIP_BUTTON,    wgettext("Toggle noclip"),    "keymap_noclip");
-       this->add_key(GUI_ID_KEY_RANGE_BUTTON,     wgettext("Range select"),     "keymap_rangeselect");
+       this->add_key(GUI_ID_KEY_HUD_BUTTON,       wgettext("Toggle HUD"),       "keymap_toggle_hud");
+       this->add_key(GUI_ID_KEY_CHATLOG_BUTTON,   wgettext("Toggle chat log"),  "keymap_toggle_chat");
+       this->add_key(GUI_ID_KEY_FOG_BUTTON,       wgettext("Toggle fog"),       "keymap_toggle_force_fog_off");
        this->add_key(GUI_ID_KEY_DUMP_BUTTON,      wgettext("Print stacks"),     "keymap_print_debug_stacks");
-       this->add_key(GUI_ID_KEY_ZOOM_BUTTON,      wgettext("Zoom"),             "keymap_zoom");
 }