Move tool stuff to tool.{h,cpp}
[oweals/minetest.git] / src / guiInventoryMenu.cpp
index 2d20b24aac384e358396a815076007f137d8d74f..7d49acaa2d1beb735b2eb818e590ffb53c6b121b 100644 (file)
@@ -20,6 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "guiInventoryMenu.h"
 #include "constants.h"
+#include "keycode.h"
+#include "strfnd.h"
+#include <IGUICheckBox.h>
+#include <IGUIEditBox.h>
+#include <IGUIButton.h>
+#include <IGUIStaticText.h>
+#include <IGUIFont.h>
+#include "log.h"
 
 void drawInventoryItem(video::IVideoDriver *driver,
                gui::IGUIFont *font,
@@ -39,7 +47,7 @@ void drawInventoryItem(video::IVideoDriver *driver,
                driver->draw2DImage(texture, rect,
                        core::rect<s32>(core::position2d<s32>(0,0),
                        core::dimension2di(texture->getOriginalSize())),
-                       clip, colors, false);
+                       clip, colors, true);
        }
        else
        {
@@ -80,15 +88,13 @@ GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
                gui::IGUIElement* parent, s32 id,
                IMenuManager *menumgr,
                v2s16 menu_size,
-               core::array<DrawSpec> &init_draw_spec,
                InventoryContext *c,
                InventoryManager *invmgr
                ):
        GUIModalMenu(env, parent, id, menumgr),
        m_menu_size(menu_size),
        m_c(c),
-       m_invmgr(invmgr),
-       m_init_draw_spec(init_draw_spec)
+       m_invmgr(invmgr)
 {
        m_selected_item = NULL;
 }
@@ -103,7 +109,7 @@ GUIInventoryMenu::~GUIInventoryMenu()
 
 void GUIInventoryMenu::removeChildren()
 {
-       /*const core::list<gui::IGUIElement*> &children = getChildren();
+       const core::list<gui::IGUIElement*> &children = getChildren();
        core::list<gui::IGUIElement*> children_copy;
        for(core::list<gui::IGUIElement*>::ConstIterator
                        i = children.begin(); i != children.end(); i++)
@@ -115,12 +121,12 @@ void GUIInventoryMenu::removeChildren()
                        i != children_copy.end(); i++)
        {
                (*i)->remove();
-       }*/
-       {
+       }
+       /*{
                gui::IGUIElement *e = getElementFromId(256);
                if(e != NULL)
                        e->remove();
-       }
+       }*/
 }
 
 void GUIInventoryMenu::regenerateGui(v2u32 screensize)
@@ -132,9 +138,9 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize)
        spacing = v2s32(60,56);
        imgsize = v2s32(48,48);*/
 
-       padding = v2s32(screensize.X/48, screensize.X/48);
-       spacing = v2s32(screensize.X/16, screensize.X/17);
-       imgsize = v2s32(screensize.X/20, screensize.X/20);
+       padding = v2s32(screensize.Y/40, screensize.Y/40);
+       spacing = v2s32(screensize.Y/12, screensize.Y/13);
+       imgsize = v2s32(screensize.Y/15, screensize.Y/15);
 
        s32 helptext_h = 15;
 
@@ -241,22 +247,31 @@ void GUIInventoryMenu::drawList(const ListDrawSpec &s)
                if(m_selected_item != NULL && m_selected_item->listname == s.listname
                                && m_selected_item->i == i)
                {
+                       /*s32 border = imgsize.X/12;
+                       driver->draw2DRectangle(video::SColor(255,192,192,192),
+                                       core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*border,
+                                                       rect.LowerRightCorner + v2s32(1,1)*border),
+                                       NULL);
+                       driver->draw2DRectangle(video::SColor(255,0,0,0),
+                                       core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*((border+1)/2),
+                                                       rect.LowerRightCorner + v2s32(1,1)*((border+1)/2)),
+                                       NULL);*/
+                       s32 border = 2;
                        driver->draw2DRectangle(video::SColor(255,255,0,0),
-                                       core::rect<s32>(rect.UpperLeftCorner - v2s32(2,2),
-                                                       rect.LowerRightCorner + v2s32(2,2)),
+                                       core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*border,
+                                                       rect.LowerRightCorner + v2s32(1,1)*border),
                                        &AbsoluteClippingRect);
                }
 
+               video::SColor bgcolor(255,128,128,128);
+               driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
+
                if(item)
                {
                        drawInventoryItem(driver, font, item,
                                        rect, &AbsoluteClippingRect);
                }
-               else
-               {
-                       video::SColor bgcolor(255,128,128,128);
-                       driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
-               }
+
        }
 }
 
@@ -290,12 +305,9 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
 {
        if(event.EventType==EET_KEY_INPUT_EVENT)
        {
-               if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
-               {
-                       quitMenu();
-                       return true;
-               }
-               if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
+               KeyPress kp(event.KeyInput);
+               if (event.KeyInput.PressedDown && (kp == EscapeKey ||
+                       kp == getKeySetting("keymap_inventory")))
                {
                        quitMenu();
                        return true;
@@ -303,16 +315,23 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
        }
        if(event.EventType==EET_MOUSE_INPUT_EVENT)
        {
-               if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN
-                               || event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
+               char amount = -1;
+               
+               if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
+                       amount = 0;
+               else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
+                       amount = 1;
+               else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
+                       amount = 10;
+               
+               if(amount >= 0)
                {
-                       bool right = (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN);
                        v2s32 p(event.MouseInput.X, event.MouseInput.Y);
-                       //dstream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
+                       //infostream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
                        ItemSpec s = getItemAtPos(p);
                        if(s.isValid())
                        {
-                               dstream<<"Mouse down on "<<s.inventoryname
+                               infostream<<"Mouse down on "<<s.inventoryname
                                                <<"/"<<s.listname<<" "<<s.i<<std::endl;
                                if(m_selected_item)
                                {
@@ -326,14 +345,18 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
                                                        inv_from->getList(m_selected_item->listname);
                                        InventoryList *list_to =
                                                        inv_to->getList(s.listname);
+                                       if(list_from == NULL)
+                                               infostream<<"from list doesn't exist"<<std::endl;
+                                       if(list_to == NULL)
+                                               infostream<<"to list doesn't exist"<<std::endl;
                                        // Indicates whether source slot completely empties
                                        bool source_empties = false;
                                        if(list_from && list_to
                                                        && list_from->getItem(m_selected_item->i) != NULL)
                                        {
-                                               dstream<<"Handing IACTION_MOVE to manager"<<std::endl;
+                                               infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
                                                IMoveAction *a = new IMoveAction();
-                                               a->count = right ? 1 : 0;
+                                               a->count = amount;
                                                a->from_inv = m_selected_item->inventoryname;
                                                a->from_list = m_selected_item->listname;
                                                a->from_i = m_selected_item->i;
@@ -348,7 +371,7 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
                                        }
                                        // Remove selection if target was left-clicked or source
                                        // slot was emptied
-                                       if(right == false || source_empties)
+                                       if(amount == 0 || source_empties)
                                        {
                                                delete m_selected_item;
                                                m_selected_item = NULL;
@@ -386,7 +409,7 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
                {
                        if(!canTakeFocus(event.GUIEvent.Element))
                        {
-                               dstream<<"GUIInventoryMenu: Not allowing focus change."
+                               infostream<<"GUIInventoryMenu: Not allowing focus change."
                                                <<std::endl;
                                // Returning true disables focus change
                                return true;
@@ -409,5 +432,85 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
        return Parent ? Parent->OnEvent(event) : false;
 }
 
+/*
+       Here is an example traditional set-up sequence for a DrawSpec list:
+
+       std::string furnace_inv_id = "nodemetadata:0,1,2";
+       core::array<GUIInventoryMenu::DrawSpec> draw_spec;
+       draw_spec.push_back(GUIInventoryMenu::DrawSpec(
+                       "list", furnace_inv_id, "fuel",
+                       v2s32(2, 3), v2s32(1, 1)));
+       draw_spec.push_back(GUIInventoryMenu::DrawSpec(
+                       "list", furnace_inv_id, "src",
+                       v2s32(2, 1), v2s32(1, 1)));
+       draw_spec.push_back(GUIInventoryMenu::DrawSpec(
+                       "list", furnace_inv_id, "dst",
+                       v2s32(5, 1), v2s32(2, 2)));
+       draw_spec.push_back(GUIInventoryMenu::DrawSpec(
+                       "list", "current_player", "main",
+                       v2s32(0, 5), v2s32(8, 4)));
+       setDrawSpec(draw_spec);
+
+       Here is the string for creating the same DrawSpec list (a single line,
+       spread to multiple lines here):
+       
+       GUIInventoryMenu::makeDrawSpecArrayFromString(
+                       draw_spec,
+                       "nodemetadata:0,1,2",
+                       "invsize[8,9;]"
+                       "list[current_name;fuel;2,3;1,1;]"
+                       "list[current_name;src;2,1;1,1;]"
+                       "list[current_name;dst;5,1;2,2;]"
+                       "list[current_player;main;0,5;8,4;]");
+       
+       Returns inventory menu size defined by invsize[].
+*/
+v2s16 GUIInventoryMenu::makeDrawSpecArrayFromString(
+               core::array<GUIInventoryMenu::DrawSpec> &draw_spec,
+               const std::string &data,
+               const std::string &current_name)
+{
+       v2s16 invsize(8,9);
+       Strfnd f(data);
+       while(f.atend() == false)
+       {
+               std::string type = trim(f.next("["));
+               //infostream<<"type="<<type<<std::endl;
+               if(type == "list")
+               {
+                       std::string name = f.next(";");
+                       if(name == "current_name")
+                               name = current_name;
+                       std::string subname = f.next(";");
+                       s32 pos_x = stoi(f.next(","));
+                       s32 pos_y = stoi(f.next(";"));
+                       s32 geom_x = stoi(f.next(","));
+                       s32 geom_y = stoi(f.next(";"));
+                       infostream<<"list name="<<name<<", subname="<<subname
+                                       <<", pos=("<<pos_x<<","<<pos_y<<")"
+                                       <<", geom=("<<geom_x<<","<<geom_y<<")"
+                                       <<std::endl;
+                       draw_spec.push_back(GUIInventoryMenu::DrawSpec(
+                                       type, name, subname,
+                                       v2s32(pos_x,pos_y),v2s32(geom_x,geom_y)));
+                       f.next("]");
+               }
+               else if(type == "invsize")
+               {
+                       invsize.X = stoi(f.next(","));
+                       invsize.Y = stoi(f.next(";"));
+                       infostream<<"invsize ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
+                       f.next("]");
+               }
+               else
+               {
+                       // Ignore others
+                       std::string ts = f.next("]");
+                       infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
+                                       <<std::endl;
+               }
+       }
 
+       return invsize;
+}