send = false;
is_button = false;
is_exit = false;
+ tooltip="";
}
std::wstring fname;
std::wstring flabel;
bool send;
bool is_button;
bool is_exit;
+ core::rect<s32> rect;
+ std::string tooltip;
};
public:
- GUIFormSpecMenu(gui::IGUIEnvironment* env,
+ GUIFormSpecMenu(irr::IrrlichtDevice* dev,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
InventoryManager *invmgr,
v2s32 spacing;
v2s32 imgsize;
+ irr::IrrlichtDevice* m_device;
InventoryManager *m_invmgr;
IGameDef *m_gamedef;
TextDest *m_text_dst;
core::array<ListDrawSpec> m_inventorylists;
+ core::array<ImageDrawSpec> m_backgrounds;
core::array<ImageDrawSpec> m_images;
+ core::array<ImageDrawSpec> m_itemimages;
core::array<FieldSpec> m_fields;
ItemSpec *m_selected_item;