51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-extern "C" {
-#include "lua.h"
-#include "lauxlib.h"
-#include "lualib.h"
-}
-
-#include "irrlicht.h"
+#include "guiEngine.h"
+#include <fstream>
+#include <IGUIStaticText.h>
+#include <ICameraSceneNode.h>
+#include "scripting_mainmenu.h"
+#include "util/numeric.h"
+#include "config.h"
+#include "version.h"
#include "porting.h"
#include "filesys.h"
-#include "main.h"
#include "settings.h"
#include "guiMainMenu.h"
+#include "sound.h"
+#include "sound_openal.h"
+#include "clouds.h"
+#include "httpfetch.h"
+#include "log.h"
+#include "fontengine.h"
+#include "guiscalingfilter.h"
+#include "irrlicht_changes/static_text.h"
+
+#ifdef __ANDROID__
+#include "client/tile.h"
+#include <GLES/gl.h>
+#endif
-#include "guiEngine.h"
-#if USE_CURL
-#include <curl/curl.h>
-#endif
+/******************************************************************************/
+/** TextDestGuiEngine */
+/******************************************************************************/
+TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
+{
+ m_engine = engine;
+}
/******************************************************************************/
-int menuscript_ErrorHandler(lua_State *L) {
- lua_getfield(L, LUA_GLOBALSINDEX, "debug");
- if (!lua_istable(L, -1)) {
- lua_pop(L, 1);
- return 1;
- }
- lua_getfield(L, -1, "traceback");
- if (!lua_isfunction(L, -1)) {
- lua_pop(L, 2);
- return 1;
- }
- lua_pushvalue(L, 1);
- lua_pushinteger(L, 2);
- lua_call(L, 2, 1);
- return 1;
+void TextDestGuiEngine::gotText(const StringMap &fields)
+{
+ m_engine->getScriptIface()->handleMainMenuButtons(fields);
}
/******************************************************************************/
-TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
+void TextDestGuiEngine::gotText(const std::wstring &text)
{
- m_engine = engine;
+ m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
}
/******************************************************************************/
-void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
+/** MenuTextureSource */
+/******************************************************************************/
+MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
{
- m_engine->handleButtons(fields);
+ m_driver = driver;
}
/******************************************************************************/
-void TextDestGuiEngine::gotText(std::wstring text)
+MenuTextureSource::~MenuTextureSource()
{
- m_engine->handleEvent(wide_to_narrow(text));
+ for (std::set<std::string>::iterator it = m_to_delete.begin();
+ it != m_to_delete.end(); ++it) {
+ const char *tname = (*it).c_str();
+ video::ITexture *texture = m_driver->getTexture(tname);
+ m_driver->removeTexture(texture);
+ }
+}
+
+/******************************************************************************/
+video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
+{
+ if(id)
+ *id = 0;
+ if(name.empty())
+ return NULL;
+ m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+ video::IImage *image = m_driver->createImageFromFile(name.c_str());
+ if (image) {
+ image = Align2Npot2(image, m_driver);
+ video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+ image->drop();
+ return retval;
+ }
+#endif
+ return m_driver->getTexture(name.c_str());
}
+/******************************************************************************/
+/** MenuMusicFetcher */
+/******************************************************************************/
+void MenuMusicFetcher::fetchSounds(const std::string &name,
+ std::set<std::string> &dst_paths,
+ std::set<std::string> &dst_datas)
+{
+ if(m_fetched.count(name))
+ return;
+ m_fetched.insert(name);
+ std::string base;
+ base = porting::path_share + DIR_DELIM + "sounds";
+ dst_paths.insert(base + DIR_DELIM + name + ".ogg");
+ int i;
+ for(i=0; i<10; i++)
+ dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+ base = porting::path_user + DIR_DELIM + "sounds";
+ dst_paths.insert(base + DIR_DELIM + name + ".ogg");
+ for(i=0; i<10; i++)
+ dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+}
+
+/******************************************************************************/
+/** GUIEngine */
/******************************************************************************/
GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
+ JoystickController *joystick,
gui::IGUIElement* parent,
IMenuManager *menumgr,
scene::ISceneManager* smgr,
- MainMenuData* data) :
+ MainMenuData* data,
+ bool& kill) :
m_device(dev),
m_parent(parent),
m_menumanager(menumgr),
m_smgr(smgr),
m_data(data),
+ m_texture_source(NULL),
+ m_sound_manager(NULL),
m_formspecgui(0),
m_buttonhandler(0),
m_menu(0),
+ m_kill(kill),
m_startgame(false),
- m_engineluastack(0),
- m_luaerrorhandler(-1),
+ m_script(0),
m_scriptdir(""),
m_irr_toplefttext(0),
m_clouds_enabled(true),
{
//initialize texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
- m_textures[i] = 0;
+ m_textures[i].texture = NULL;
}
// is deleted by guiformspec!
m_buttonhandler = new TextDestGuiEngine(this);
- //create luastack
- m_engineluastack = luaL_newstate();
-
- //load basic lua modules
- luaL_openlibs(m_engineluastack);
+ //create texture source
+ m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
- //init
- guiLuaApi::initialize(m_engineluastack,this);
-
- //push errorstring
- if (m_data->errormessage != "")
- {
- lua_getglobal(m_engineluastack, "gamedata");
- int gamedata_idx = lua_gettop(m_engineluastack);
- lua_pushstring(m_engineluastack, "errormessage");
- lua_pushstring(m_engineluastack,m_data->errormessage.c_str());
- lua_settable(m_engineluastack, gamedata_idx);
- m_data->errormessage = "";
- }
+ //create soundmanager
+ MenuMusicFetcher soundfetcher;
+#if USE_SOUND
+ m_sound_manager = createOpenALSoundManager(&soundfetcher);
+#endif
+ if(!m_sound_manager)
+ m_sound_manager = &dummySoundManager;
//create topleft header
- core::rect<s32> rect(0, 0, 500, 40);
+ m_toplefttext = L"";
+
+ core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+ g_fontengine->getTextHeight());
rect += v2s32(4, 0);
- std::string t = "Minetest " VERSION_STRING;
m_irr_toplefttext =
- m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
- rect,false,true,0,-1);
+ addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+ rect, false, true, 0, -1);
//create formspecsource
- m_formspecgui = new FormspecFormSource("",&m_formspecgui);
+ m_formspecgui = new FormspecFormSource("");
/* Create menu */
- m_menu =
- new GUIFormSpecMenu( m_device,
- m_parent,
- -1,
- m_menumanager,
- 0 /* &client */,
- 0 /* gamedef */);
+ m_menu = new GUIFormSpecMenu(m_device,
+ joystick,
+ m_parent,
+ -1,
+ m_menumanager,
+ NULL /* &client */,
+ m_texture_source,
+ m_formspecgui,
+ m_buttonhandler,
+ false);
m_menu->allowClose(false);
m_menu->lockSize(true,v2u32(800,600));
- m_menu->setFormSource(m_formspecgui);
- m_menu->setTextDest(m_buttonhandler);
- m_menu->useGettext(true);
-
- std::string builtin_helpers
- = porting::path_share + DIR_DELIM + "builtin"
- + DIR_DELIM + "misc_helpers.lua";
-
- if (!runScript(builtin_helpers)) {
- errorstream
- << "GUIEngine::GUIEngine unable to load builtin helper script"
- << std::endl;
- return;
- }
- std::string menuscript = "";
- if (g_settings->exists("main_menu_script"))
- menuscript = g_settings->get("main_menu_script");
- std::string builtin_menuscript =
- porting::path_share + DIR_DELIM + "builtin"
- + DIR_DELIM + "mainmenu.lua";
-
- lua_pushcfunction(m_engineluastack, menuscript_ErrorHandler);
- m_luaerrorhandler = lua_gettop(m_engineluastack);
-
- m_scriptdir = menuscript.substr(0,menuscript.find_last_of(DIR_DELIM)-1);
- if((menuscript == "") || (!runScript(menuscript))) {
- infostream
- << "GUIEngine::GUIEngine execution of custom menu failed!"
- << std::endl
- << "\tfalling back to builtin menu"
- << std::endl;
- m_scriptdir = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "builtin"+ DIR_DELIM);
- if(!runScript(builtin_menuscript)) {
- errorstream
- << "GUIEngine::GUIEngine unable to load builtin menu"
- << std::endl;
- assert("no future without mainmenu" == 0);
+ // Initialize scripting
+
+ infostream << "GUIEngine: Initializing Lua" << std::endl;
+
+ m_script = new MainMenuScripting(this);
+
+ try {
+ m_script->setMainMenuData(&m_data->script_data);
+ m_data->script_data.errormessage = "";
+
+ if (!loadMainMenuScript()) {
+ errorstream << "No future without main menu!" << std::endl;
+ abort();
}
- }
- run();
+ run();
+ } catch (LuaError &e) {
+ errorstream << "Main menu error: " << e.what() << std::endl;
+ m_data->script_data.errormessage = e.what();
+ }
- m_menumanager->deletingMenu(m_menu);
+ m_menu->quitMenu();
m_menu->drop();
- m_menu = 0;
+ m_menu = NULL;
}
/******************************************************************************/
-bool GUIEngine::runScript(std::string script) {
-
- int ret = luaL_loadfile(m_engineluastack, script.c_str()) ||
- lua_pcall(m_engineluastack, 0, 0, m_luaerrorhandler);
- if(ret){
- errorstream<<"========== ERROR FROM LUA WHILE CREATING MAIN MENU ==========="<<std::endl;
- errorstream<<"Failed to load and run script from "<<std::endl;
- errorstream<<script<<":"<<std::endl;
- errorstream<<std::endl;
- errorstream<<lua_tostring(m_engineluastack, -1)<<std::endl;
- errorstream<<std::endl;
- errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
- lua_pop(m_engineluastack, 1); // Pop error message from stack
- lua_pop(m_engineluastack, 1); // Pop the error handler from stack
- return false;
+bool GUIEngine::loadMainMenuScript()
+{
+ // Set main menu path (for core.get_mainmenu_path())
+ m_scriptdir = g_settings->get("main_menu_path");
+ if (m_scriptdir.empty()) {
+ m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
}
- return true;
+
+ // Load builtin (which will load the main menu script)
+ std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
+ try {
+ m_script->loadScript(script);
+ // Menu script loaded
+ return true;
+ } catch (const ModError &e) {
+ errorstream << "GUIEngine: execution of menu script failed: "
+ << e.what() << std::endl;
+ }
+
+ return false;
}
/******************************************************************************/
void GUIEngine::run()
{
-
// Always create clouds because they may or may not be
// needed based on the game selected
video::IVideoDriver* driver = m_device->getVideoDriver();
cloudInit();
- while(m_device->run() && (!m_startgame)) {
+ unsigned int text_height = g_fontengine->getTextHeight();
+
+ while(m_device->run() && (!m_startgame) && (!m_kill))
+ {
+ //check if we need to update the "upper left corner"-text
+ if (text_height != g_fontengine->getTextHeight()) {
+ updateTopLeftTextSize();
+ text_height = g_fontengine->getTextHeight();
+ }
+
driver->beginScene(true, true, video::SColor(255,140,186,250));
if (m_clouds_enabled)
cloudPostProcess();
else
sleep_ms(25);
- }
-
- m_menu->quitMenu();
-}
-
-/******************************************************************************/
-void GUIEngine::handleEvent(std::string text)
-{
- lua_getglobal(m_engineluastack, "engine");
-
- lua_getfield(m_engineluastack, -1, "event_handler");
- if(lua_isnil(m_engineluastack, -1))
- return;
-
- luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
-
- lua_pushstring(m_engineluastack, text.c_str());
-
- if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
- scriptError("error: %s", lua_tostring(m_engineluastack, -1));
-}
-
-/******************************************************************************/
-void GUIEngine::handleButtons(std::map<std::string, std::string> fields)
-{
- lua_getglobal(m_engineluastack, "engine");
-
- lua_getfield(m_engineluastack, -1, "button_handler");
+ m_script->step();
- if(lua_isnil(m_engineluastack, -1))
- return;
-
- luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
-
- lua_newtable(m_engineluastack);
- for(std::map<std::string, std::string>::const_iterator
- i = fields.begin(); i != fields.end(); i++){
- const std::string &name = i->first;
- const std::string &value = i->second;
- lua_pushstring(m_engineluastack, name.c_str());
- lua_pushlstring(m_engineluastack, value.c_str(), value.size());
- lua_settable(m_engineluastack, -3);
+#ifdef __ANDROID__
+ m_menu->getAndroidUIInput();
+#endif
}
-
- if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
- scriptError("error: %s", lua_tostring(m_engineluastack, -1));
}
/******************************************************************************/
GUIEngine::~GUIEngine()
{
video::IVideoDriver* driver = m_device->getVideoDriver();
- assert(driver != 0);
-
- //TODO: clean up m_menu here
+ FATAL_ERROR_IF(driver == 0, "Could not get video driver");
- lua_close(m_engineluastack);
+ if(m_sound_manager != &dummySoundManager){
+ delete m_sound_manager;
+ m_sound_manager = NULL;
+ }
+
+ infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
+ delete m_script;
m_irr_toplefttext->setText(L"");
- //initialize texture pointers
+ //clean up texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
- if (m_textures[i] != 0)
- driver->removeTexture(m_textures[i]);
+ if (m_textures[i].texture != NULL)
+ driver->removeTexture(m_textures[i].texture);
}
-
+
+ delete m_texture_source;
+
if (m_cloud.clouds)
m_cloud.clouds->drop();
}
/******************************************************************************/
void GUIEngine::cloudPostProcess()
{
- float fps_max = g_settings->getFloat("fps_max");
+ float fps_max = g_settings->getFloat("pause_fps_max");
// Time of frame without fps limit
- float busytime;
u32 busytime_u32;
+
// not using getRealTime is necessary for wine
u32 time = m_device->getTimer()->getTime();
if(time > m_cloud.lasttime)
busytime_u32 = time - m_cloud.lasttime;
else
busytime_u32 = 0;
- busytime = busytime_u32 / 1000.0;
// FPS limiter
u32 frametime_min = 1000./fps_max;
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
+ video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
/* If no texture, draw background of solid color */
if(!texture){
return;
}
+ v2u32 sourcesize = texture->getOriginalSize();
+
+ if (m_textures[TEX_LAYER_BACKGROUND].tile)
+ {
+ v2u32 tilesize(
+ MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
+ MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
+ for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
+ {
+ for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
+ {
+ draw2DImageFilterScaled(driver, texture,
+ core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+ NULL, NULL, true);
+ }
+ }
+ return;
+ }
+
/* Draw background texture */
- v2u32 sourcesize = texture->getSize();
- driver->draw2DImage(texture,
+ draw2DImageFilterScaled(driver, texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
NULL, NULL, true);
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
+ video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
- /* If no texture, draw background of solid color */
+ /* If no texture, draw nothing */
if(!texture)
return;
/* Draw background texture */
- v2u32 sourcesize = texture->getSize();
- driver->draw2DImage(texture,
+ v2u32 sourcesize = texture->getOriginalSize();
+ draw2DImageFilterScaled(driver, texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
NULL, NULL, true);
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
+ video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
/* If no texture, draw nothing */
if(!texture)
return;
- f32 mult = (((f32)screensize.Width / 2)) /
+ f32 mult = (((f32)screensize.Width / 2.0)) /
((f32)texture->getOriginalSize().Width);
v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
((f32)texture->getOriginalSize().Height) * mult);
- // Don't draw the header is there isn't enough room
+ // Don't draw the header if there isn't enough room
s32 free_space = (((s32)screensize.Height)-320)/2;
if (free_space > splashsize.Y) {
video::SColor bgcolor(255,50,50,50);
- driver->draw2DImage(texture, splashrect,
+ draw2DImageFilterScaled(driver, texture, splashrect,
core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getSize())),
+ core::dimension2di(texture->getOriginalSize())),
NULL, NULL, true);
}
}
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
+ video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
/* If no texture, draw nothing */
if(!texture)
rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
rect -= v2s32(footersize.X/2, 0);
- driver->draw2DImage(texture, rect,
+ draw2DImageFilterScaled(driver, texture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getSize())),
+ core::dimension2di(texture->getOriginalSize())),
NULL, NULL, true);
}
}
/******************************************************************************/
-bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
-
+bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
+ bool tile_image, unsigned int minsize)
+{
video::IVideoDriver* driver = m_device->getVideoDriver();
- assert(driver != 0);
+ FATAL_ERROR_IF(driver == 0, "Could not get video driver");
- if (m_textures[layer] != 0)
+ if (m_textures[layer].texture != NULL)
{
- driver->removeTexture(m_textures[layer]);
- m_textures[layer] = 0;
+ driver->removeTexture(m_textures[layer].texture);
+ m_textures[layer].texture = NULL;
}
if ((texturepath == "") || !fs::PathExists(texturepath))
+ {
return false;
+ }
- m_textures[layer] = driver->getTexture(texturepath.c_str());
+ m_textures[layer].texture = driver->getTexture(texturepath.c_str());
+ m_textures[layer].tile = tile_image;
+ m_textures[layer].minsize = minsize;
- if (m_textures[layer] == 0) return false;
+ if (m_textures[layer].texture == NULL)
+ {
+ return false;
+ }
return true;
}
/******************************************************************************/
-#if USE_CURL
-static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
+bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
{
- FILE* targetfile = (FILE*) userp;
- fwrite(contents,size,nmemb,targetfile);
- return size * nmemb;
-}
-#endif
-bool GUIEngine::downloadFile(std::string url,std::string target) {
#if USE_CURL
- //download file via curl
- CURL *curl;
+ std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
- curl = curl_easy_init();
+ if (!target_file.good()) {
+ return false;
+ }
- if (curl)
- {
- CURLcode res;
- bool retval = true;
-
- FILE* targetfile = fopen(target.c_str(),"wb");
-
- if (targetfile) {
- curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
- curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, targetfile);
-
- res = curl_easy_perform(curl);
- if (res != CURLE_OK) {
- errorstream << "File at url \"" << url
- <<"\" not found (" << curl_easy_strerror(res) << ")" <<std::endl;
- retval = false;
- }
- fclose(targetfile);
- }
- else {
- retval = false;
- }
+ HTTPFetchRequest fetch_request;
+ HTTPFetchResult fetch_result;
+ fetch_request.url = url;
+ fetch_request.caller = HTTPFETCH_SYNC;
+ fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
+ httpfetch_sync(fetch_request, fetch_result);
- curl_easy_cleanup(curl);
- return retval;
+ if (!fetch_result.succeeded) {
+ return false;
}
-#endif
+ target_file << fetch_result.data;
+
+ return true;
+#else
return false;
+#endif
}
/******************************************************************************/
-void GUIEngine::scriptError(const char *fmt, ...)
+void GUIEngine::setTopleftText(const std::string &text)
{
- va_list argp;
- va_start(argp, fmt);
- char buf[10000];
- vsnprintf(buf, 10000, fmt, argp);
- va_end(argp);
- errorstream<<"MAINMENU ERROR: "<<buf;
+ m_toplefttext = utf8_to_wide(text);
+
+ updateTopLeftTextSize();
}
/******************************************************************************/
-void GUIEngine::setTopleftText(std::string append) {
- std::string toset = "Minetest " VERSION_STRING;
+void GUIEngine::updateTopLeftTextSize()
+{
+ core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+ g_fontengine->getTextHeight());
+ rect += v2s32(4, 0);
- if (append != "") {
- toset += " / ";
- toset += append;
- }
+ m_irr_toplefttext->remove();
+ m_irr_toplefttext =
+ addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+ rect, false, true, 0, -1);
+}
- m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
+/******************************************************************************/
+s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
+{
+ s32 handle = m_sound_manager->playSound(spec, looped);
+ return handle;
}
+
+/******************************************************************************/
+void GUIEngine::stopSound(s32 handle)
+{
+ m_sound_manager->stopSound(handle);
+}
+
+/******************************************************************************/
+unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
+ const std::string &serialized_params)
+{
+ return m_script->queueAsync(serialized_func, serialized_params);
+}
+