LocalPlayer::accelerateHorizontal: cleanups
[oweals/minetest.git] / src / guiEngine.cpp
index 0abb247927e16f0ea3fbc774e56ca28fa9acb3d0..d8d8d3b1193cb99ac015294b23c112d13e5f0fe3 100644 (file)
@@ -19,9 +19,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "guiEngine.h"
 
-#include <fstream>
 #include <IGUIStaticText.h>
 #include <ICameraSceneNode.h>
+#include "client/renderingengine.h"
 #include "scripting_mainmenu.h"
 #include "util/numeric.h"
 #include "config.h"
@@ -45,14 +45,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #endif
 
 
-/******************************************************************************/
-/** TextDestGuiEngine                                                         */
-/******************************************************************************/
-TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
-{
-       m_engine = engine;
-}
-
 /******************************************************************************/
 void TextDestGuiEngine::gotText(const StringMap &fields)
 {
@@ -65,14 +57,6 @@ void TextDestGuiEngine::gotText(const std::wstring &text)
        m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
 }
 
-/******************************************************************************/
-/** MenuTextureSource                                                         */
-/******************************************************************************/
-MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
-{
-       m_driver = driver;
-}
-
 /******************************************************************************/
 MenuTextureSource::~MenuTextureSource()
 {
@@ -85,7 +69,7 @@ MenuTextureSource::~MenuTextureSource()
 }
 
 /******************************************************************************/
-video::ITextureMenuTextureSource::getTexture(const std::string &name, u32 *id)
+video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
 {
        if(id)
                *id = 0;
@@ -130,17 +114,14 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
 /******************************************************************************/
 /** GUIEngine                                                                 */
 /******************************************************************************/
-GUIEngine::GUIEngine(  irr::IrrlichtDevice* dev,
-                                               JoystickController *joystick,
-                                               gui::IGUIElement* parent,
-                                               IMenuManager *menumgr,
-                                               scene::ISceneManager* smgr,
-                                               MainMenuData* data,
-                                               bool& kill) :
-       m_device(dev),
+GUIEngine::GUIEngine(JoystickController *joystick,
+               gui::IGUIElement *parent,
+               IMenuManager *menumgr,
+               MainMenuData *data,
+               bool &kill) :
        m_parent(parent),
        m_menumanager(menumgr),
-       m_smgr(smgr),
+       m_smgr(RenderingEngine::get_scene_manager()),
        m_data(data),
        m_kill(kill)
 {
@@ -152,7 +133,7 @@ GUIEngine::GUIEngine(       irr::IrrlichtDevice* dev,
        m_buttonhandler = new TextDestGuiEngine(this);
 
        //create texture source
-       m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
+       m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
 
        //create soundmanager
        MenuMusicFetcher soundfetcher;
@@ -170,15 +151,14 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
        rect += v2s32(4, 0);
 
        m_irr_toplefttext =
-               addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+               addStaticText(RenderingEngine::get_gui_env(), m_toplefttext,
                        rect, false, true, 0, -1);
 
        //create formspecsource
        m_formspecgui = new FormspecFormSource("");
 
        /* Create menu */
-       m_menu = new GUIFormSpecMenu(m_device,
-                       joystick,
+       m_menu = new GUIFormSpecMenu(joystick,
                        m_parent,
                        -1,
                        m_menumanager,
@@ -245,7 +225,7 @@ void GUIEngine::run()
 {
        // Always create clouds because they may or may not be
        // needed based on the game selected
-       video::IVideoDriver* driver = m_device->getVideoDriver();
+       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 
        cloudInit();
 
@@ -254,10 +234,10 @@ void GUIEngine::run()
        irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
                g_settings->getU16("screen_h"));
 
-       while (m_device->run() && (!m_startgame) && (!m_kill)) {
+       while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
 
                const irr::core::dimension2d<u32> &current_screen_size =
-                       m_device->getVideoDriver()->getScreenSize();
+                       RenderingEngine::get_video_driver()->getScreenSize();
                // Verify if window size has changed and save it if it's the case
                // Ensure evaluating settings->getBool after verifying screensize
                // First condition is cheaper
@@ -288,7 +268,7 @@ void GUIEngine::run()
                drawHeader(driver);
                drawFooter(driver);
 
-               m_device->getGUIEnvironment()->drawAll();
+               RenderingEngine::get_gui_env()->drawAll();
 
                driver->endScene();
 
@@ -308,10 +288,7 @@ void GUIEngine::run()
 /******************************************************************************/
 GUIEngine::~GUIEngine()
 {
-       video::IVideoDriver* driver = m_device->getVideoDriver();
-       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
-
-       if(m_sound_manager != &dummySoundManager){
+       if (m_sound_manager != &dummySoundManager){
                delete m_sound_manager;
                m_sound_manager = NULL;
        }
@@ -324,7 +301,7 @@ GUIEngine::~GUIEngine()
        //clean up texture pointers
        for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
                if (m_textures[i].texture)
-                       driver->removeTexture(m_textures[i].texture);
+                       RenderingEngine::get_video_driver()->removeTexture(m_textures[i].texture);
        }
 
        delete m_texture_source;
@@ -336,21 +313,21 @@ GUIEngine::~GUIEngine()
 /******************************************************************************/
 void GUIEngine::cloudInit()
 {
-       m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
-                       m_smgr, -1, rand(), 100);
-       m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
+       m_cloud.clouds = new Clouds(m_smgr, -1, rand());
+       m_cloud.clouds->setHeight(100.0f);
+       m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255));
 
        m_cloud.camera = m_smgr->addCameraSceneNode(0,
                                v3f(0,0,0), v3f(0, 60, 100));
        m_cloud.camera->setFarValue(10000);
 
-       m_cloud.lasttime = m_device->getTimer()->getTime();
+       m_cloud.lasttime = RenderingEngine::get_timer_time();
 }
 
 /******************************************************************************/
 void GUIEngine::cloudPreProcess()
 {
-       u32 time = m_device->getTimer()->getTime();
+       u32 time = RenderingEngine::get_timer_time();
 
        if(time > m_cloud.lasttime)
                m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
@@ -372,7 +349,7 @@ void GUIEngine::cloudPostProcess()
        u32 busytime_u32;
 
        // not using getRealTime is necessary for wine
-       u32 time = m_device->getTimer()->getTime();
+       u32 time = RenderingEngine::get_timer_time();
        if(time > m_cloud.lasttime)
                busytime_u32 = time - m_cloud.lasttime;
        else
@@ -381,14 +358,14 @@ void GUIEngine::cloudPostProcess()
        // FPS limiter
        u32 frametime_min = 1000./fps_max;
 
-       if(busytime_u32 < frametime_min) {
+       if (busytime_u32 < frametime_min) {
                u32 sleeptime = frametime_min - busytime_u32;
-               m_device->sleep(sleeptime);
+               RenderingEngine::get_raw_device()->sleep(sleeptime);
        }
 }
 
 /******************************************************************************/
-void GUIEngine::drawBackground(video::IVideoDriverdriver)
+void GUIEngine::drawBackground(video::IVideoDriver *driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
@@ -430,7 +407,7 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
 }
 
 /******************************************************************************/
-void GUIEngine::drawOverlay(video::IVideoDriverdriver)
+void GUIEngine::drawOverlay(video::IVideoDriver *driver)
 {
        v2u32 screensize = driver->getScreenSize();
 
@@ -449,7 +426,7 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
 }
 
 /******************************************************************************/
-void GUIEngine::drawHeader(video::IVideoDriverdriver)
+void GUIEngine::drawHeader(video::IVideoDriver *driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
@@ -483,7 +460,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
 }
 
 /******************************************************************************/
-void GUIEngine::drawFooter(video::IVideoDriverdriver)
+void GUIEngine::drawFooter(video::IVideoDriver *driver)
 {
        core::dimension2d<u32> screensize = driver->getScreenSize();
 
@@ -518,17 +495,14 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
                bool tile_image, unsigned int minsize)
 {
-       video::IVideoDriver* driver = m_device->getVideoDriver();
-       FATAL_ERROR_IF(driver == 0, "Could not get video driver");
+       video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 
-       if (m_textures[layer].texture != NULL)
-       {
+       if (m_textures[layer].texture) {
                driver->removeTexture(m_textures[layer].texture);
                m_textures[layer].texture = NULL;
        }
 
-       if ((texturepath == "") || !fs::PathExists(texturepath))
-       {
+       if ((texturepath == "") || !fs::PathExists(texturepath)) {
                return false;
        }
 
@@ -536,8 +510,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
        m_textures[layer].tile    = tile_image;
        m_textures[layer].minsize = minsize;
 
-       if (m_textures[layer].texture == NULL)
-       {
+       if (m_textures[layer].texture == NULL) {
                return false;
        }
 
@@ -589,7 +562,7 @@ void GUIEngine::updateTopLeftTextSize()
 
        m_irr_toplefttext->remove();
        m_irr_toplefttext =
-               addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+               addStaticText(RenderingEngine::get_gui_env(), m_toplefttext,
                        rect, false, true, 0, -1);
 }