}
/******************************************************************************/
-void TextDestGuiEngine::gotText(std::wstring text)
+void TextDestGuiEngine::gotText(const std::wstring &text)
{
m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
}
-1,
m_menumanager,
NULL /* &client */,
- NULL /* gamedef */,
m_texture_source,
m_formspecgui,
m_buttonhandler,
- NULL,
false);
m_menu->allowClose(false);
m_data->script_data.errormessage = "";
if (!loadMainMenuScript()) {
- errorstream << "No future without mainmenu" << std::endl;
+ errorstream << "No future without main menu!" << std::endl;
abort();
}
run();
} catch (LuaError &e) {
- errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
+ errorstream << "Main menu error: " << e.what() << std::endl;
m_data->script_data.errormessage = e.what();
}
/******************************************************************************/
bool GUIEngine::loadMainMenuScript()
{
- // Try custom menu script (main_menu_path)
-
+ // Set main menu path (for core.get_mainmenu_path())
m_scriptdir = g_settings->get("main_menu_path");
if (m_scriptdir.empty()) {
- m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
+ m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
}
+ // Load builtin (which will load the main menu script)
std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
try {
m_script->loadScript(script);
unsigned int text_height = g_fontengine->getTextHeight();
- while(m_device->run() && (!m_startgame) && (!m_kill))
- {
+ irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screenW"),
+ g_settings->getU16("screenH"));
+
+ while (m_device->run() && (!m_startgame) && (!m_kill)) {
+
+ const irr::core::dimension2d<u32> ¤t_screen_size =
+ m_device->getVideoDriver()->getScreenSize();
+ // Verify if window size has changed and save it if it's the case
+ // Ensure evaluating settings->getBool after verifying screensize
+ // First condition is cheaper
+ if (previous_screen_size != current_screen_size &&
+ current_screen_size != irr::core::dimension2d<u32>(0,0) &&
+ g_settings->getBool("autosave_screensize")) {
+ g_settings->setU16("screenW", current_screen_size.Width);
+ g_settings->setU16("screenH", current_screen_size.Height);
+ previous_screen_size = current_screen_size;
+ }
+
//check if we need to update the "upper left corner"-text
if (text_height != g_fontengine->getTextHeight()) {
updateTopLeftTextSize();
}
/******************************************************************************/
-bool GUIEngine::downloadFile(std::string url, std::string target)
+bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
{
#if USE_CURL
std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
}
/******************************************************************************/
-unsigned int GUIEngine::queueAsync(std::string serialized_func,
- std::string serialized_params)
+unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
+ const std::string &serialized_params)
{
return m_script->queueAsync(serialized_func, serialized_params);
}