Cleanup in content_mapblock (#5746)
[oweals/minetest.git] / src / guiEngine.cpp
index 6989ffa35415fe917e3a427b94ae6b20fa0c8f2e..2d1bd6d44acbdd4bca6cb9671dd518d099f7d441 100644 (file)
@@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 #include "fontengine.h"
 #include "guiscalingfilter.h"
+#include "irrlicht_changes/static_text.h"
 
 #ifdef __ANDROID__
 #include "client/tile.h"
@@ -53,15 +54,15 @@ TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
 }
 
 /******************************************************************************/
-void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
+void TextDestGuiEngine::gotText(const StringMap &fields)
 {
        m_engine->getScriptIface()->handleMainMenuButtons(fields);
 }
 
 /******************************************************************************/
-void TextDestGuiEngine::gotText(std::wstring text)
+void TextDestGuiEngine::gotText(const std::wstring &text)
 {
-       m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
+       m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
 }
 
 /******************************************************************************/
@@ -130,6 +131,7 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
 /** GUIEngine                                                                 */
 /******************************************************************************/
 GUIEngine::GUIEngine(  irr::IrrlichtDevice* dev,
+                                               JoystickController *joystick,
                                                gui::IGUIElement* parent,
                                                IMenuManager *menumgr,
                                                scene::ISceneManager* smgr,
@@ -172,30 +174,29 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
                m_sound_manager = &dummySoundManager;
 
        //create topleft header
-       std::wstring t = narrow_to_wide(std::string(PROJECT_NAME " ") +
-                       g_version_hash);
+       m_toplefttext = L"";
 
-       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+               g_fontengine->getTextHeight());
        rect += v2s32(4, 0);
 
        m_irr_toplefttext =
-               m_device->getGUIEnvironment()->addStaticText(t.c_str(),
-               rect,false,true,0,-1);
+               addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+                       rect, false, true, 0, -1);
 
        //create formspecsource
        m_formspecgui = new FormspecFormSource("");
 
        /* Create menu */
        m_menu = new GUIFormSpecMenu(m_device,
+                       joystick,
                        m_parent,
                        -1,
                        m_menumanager,
                        NULL /* &client */,
-                       NULL /* gamedef */,
                        m_texture_source,
                        m_formspecgui,
                        m_buttonhandler,
-                       NULL,
                        false);
 
        m_menu->allowClose(false);
@@ -208,21 +209,18 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
        m_script = new MainMenuScripting(this);
 
        try {
-               if (m_data->errormessage != "") {
-                       m_script->setMainMenuErrorMessage(m_data->errormessage);
-                       m_data->errormessage = "";
-               }
+               m_script->setMainMenuData(&m_data->script_data);
+               m_data->script_data.errormessage = "";
 
                if (!loadMainMenuScript()) {
-                       errorstream << "No future without mainmenu" << std::endl;
+                       errorstream << "No future without main menu!" << std::endl;
                        abort();
                }
 
                run();
-       }
-       catch(LuaError &e) {
-               errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
-               m_data->errormessage = e.what();
+       } catch (LuaError &e) {
+               errorstream << "Main menu error: " << e.what() << std::endl;
+               m_data->script_data.errormessage = e.what();
        }
 
        m_menu->quitMenu();
@@ -233,21 +231,21 @@ GUIEngine::GUIEngine(     irr::IrrlichtDevice* dev,
 /******************************************************************************/
 bool GUIEngine::loadMainMenuScript()
 {
-       // Try custom menu script (main_menu_path)
-
+       // Set main menu path (for core.get_mainmenu_path())
        m_scriptdir = g_settings->get("main_menu_path");
        if (m_scriptdir.empty()) {
-               m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
+               m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
        }
 
+       // Load builtin (which will load the main menu script)
        std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
-       if (m_script->loadScript(script)) {
+       try {
+               m_script->loadScript(script);
                // Menu script loaded
                return true;
-       } else {
-               infostream
-                       << "GUIEngine: execution of menu script in: \""
-                       << m_scriptdir << "\" failed!" << std::endl;
+       } catch (const ModError &e) {
+               errorstream << "GUIEngine: execution of menu script failed: "
+                       << e.what() << std::endl;
        }
 
        return false;
@@ -264,8 +262,24 @@ void GUIEngine::run()
 
        unsigned int text_height = g_fontengine->getTextHeight();
 
-       while(m_device->run() && (!m_startgame) && (!m_kill))
-       {
+       irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screenW"),
+               g_settings->getU16("screenH"));
+
+       while (m_device->run() && (!m_startgame) && (!m_kill)) {
+
+               const irr::core::dimension2d<u32> &current_screen_size =
+                       m_device->getVideoDriver()->getScreenSize();
+               // Verify if window size has changed and save it if it's the case
+               // Ensure evaluating settings->getBool after verifying screensize
+               // First condition is cheaper
+               if (previous_screen_size != current_screen_size &&
+                               current_screen_size != irr::core::dimension2d<u32>(0,0) &&
+                               g_settings->getBool("autosave_screensize")) {
+                       g_settings->setU16("screenW", current_screen_size.Width);
+                       g_settings->setU16("screenH", current_screen_size.Height);
+                       previous_screen_size = current_screen_size;
+               }
+
                //check if we need to update the "upper left corner"-text
                if (text_height != g_fontengine->getTextHeight()) {
                        updateTopLeftTextSize();
@@ -364,7 +378,7 @@ void GUIEngine::cloudPreProcess()
 /******************************************************************************/
 void GUIEngine::cloudPostProcess()
 {
-       float fps_max = g_settings->getFloat("fps_max");
+       float fps_max = g_settings->getFloat("pause_fps_max");
        // Time of frame without fps limit
        u32 busytime_u32;
 
@@ -433,7 +447,7 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
 
        video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
 
-       /* If no texture, draw background of solid color */
+       /* If no texture, draw nothing */
        if(!texture)
                return;
 
@@ -462,7 +476,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
        v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
                        ((f32)texture->getOriginalSize().Height) * mult);
 
-       // Don't draw the header is there isn't enough room
+       // Don't draw the header if there isn't enough room
        s32 free_space = (((s32)screensize.Height)-320)/2;
 
        if (free_space > splashsize.Y) {
@@ -542,7 +556,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
 }
 
 /******************************************************************************/
-bool GUIEngine::downloadFile(std::string url, std::string target)
+bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
 {
 #if USE_CURL
        std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
@@ -570,18 +584,9 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
 }
 
 /******************************************************************************/
-void GUIEngine::setTopleftText(std::string append)
+void GUIEngine::setTopleftText(const std::string &text)
 {
-       std::wstring toset = narrow_to_wide(std::string(PROJECT_NAME " ") +
-                       g_version_hash);
-
-       if (append != "")
-       {
-               toset += L" / ";
-               toset += narrow_to_wide(append);
-       }
-
-       m_irr_toplefttext->setText(toset.c_str());
+       m_toplefttext = utf8_to_wide(text);
 
        updateTopLeftTextSize();
 }
@@ -589,15 +594,14 @@ void GUIEngine::setTopleftText(std::string append)
 /******************************************************************************/
 void GUIEngine::updateTopLeftTextSize()
 {
-       std::wstring text = m_irr_toplefttext->getText();
-
-       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
-               rect += v2s32(4, 0);
+       core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
+               g_fontengine->getTextHeight());
+       rect += v2s32(4, 0);
 
        m_irr_toplefttext->remove();
        m_irr_toplefttext =
-               m_device->getGUIEnvironment()->addStaticText(text.c_str(),
-               rect,false,true,0,-1);
+               addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
+                       rect, false, true, 0, -1);
 }
 
 /******************************************************************************/
@@ -614,8 +618,8 @@ void GUIEngine::stopSound(s32 handle)
 }
 
 /******************************************************************************/
-unsigned int GUIEngine::queueAsync(std::string serialized_func,
-               std::string serialized_params)
+unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
+               const std::string &serialized_params)
 {
        return m_script->queueAsync(serialized_func, serialized_params);
 }