#include "sound_openal.h"
#include "clouds.h"
#include "httpfetch.h"
+#include "util/numeric.h"
+#ifdef __ANDROID__
+#include "tile.h"
+#include <GLES/gl.h>
+#endif
#include <IGUIStaticText.h>
#include <ICameraSceneNode.h>
-#if USE_CURL
-#include <curl/curl.h>
-#endif
-
/******************************************************************************/
/** TextDestGuiEngine */
/******************************************************************************/
if(name.empty())
return NULL;
m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+ video::IImage *image = m_driver->createImageFromFile(name.c_str());
+ if (image) {
+ image = Align2Npot2(image, m_driver);
+ video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+ image->drop();
+ return retval;
+ }
+#endif
return m_driver->getTexture(name.c_str());
}
{
//initialize texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
- m_textures[i] = 0;
+ m_textures[i].texture = NULL;
}
// is deleted by guiformspec!
m_buttonhandler = new TextDestGuiEngine(this);
}
m_menu->quitMenu();
- m_menu->drop();
- m_menu = 0;
+ m_menu->remove();
+ delete m_menu;
+ m_menu = NULL;
}
/******************************************************************************/
/******************************************************************************/
void GUIEngine::run()
{
-
// Always create clouds because they may or may not be
// needed based on the game selected
video::IVideoDriver* driver = m_device->getVideoDriver();
sleep_ms(25);
m_script->step();
+
+#ifdef __ANDROID__
+ m_menu->getAndroidUIInput();
+#endif
}
}
m_sound_manager = NULL;
}
- //TODO: clean up m_menu here
-
infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
delete m_script;
//clean up texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
- if (m_textures[i] != 0)
- driver->removeTexture(m_textures[i]);
+ if (m_textures[i].texture != NULL)
+ driver->removeTexture(m_textures[i].texture);
}
delete m_texture_source;
-
+
if (m_cloud.clouds)
m_cloud.clouds->drop();
}
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
+ video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
/* If no texture, draw background of solid color */
if(!texture){
return;
}
- /* Draw background texture */
v2u32 sourcesize = texture->getOriginalSize();
+
+ if (m_textures[TEX_LAYER_BACKGROUND].tile)
+ {
+ v2u32 tilesize(
+ MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
+ MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
+ for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
+ {
+ for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
+ {
+ driver->draw2DImage(texture,
+ core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+ NULL, NULL, true);
+ }
+ }
+ return;
+ }
+
+ /* Draw background texture */
driver->draw2DImage(texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
+ video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
/* If no texture, draw background of solid color */
if(!texture)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
+ video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
/* If no texture, draw nothing */
if(!texture)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
+ video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
/* If no texture, draw nothing */
if(!texture)
}
/******************************************************************************/
-bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
-
+bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
+ bool tile_image, unsigned int minsize)
+{
video::IVideoDriver* driver = m_device->getVideoDriver();
assert(driver != 0);
- if (m_textures[layer] != 0)
+ if (m_textures[layer].texture != NULL)
{
- driver->removeTexture(m_textures[layer]);
- m_textures[layer] = 0;
+ driver->removeTexture(m_textures[layer].texture);
+ m_textures[layer].texture = NULL;
}
if ((texturepath == "") || !fs::PathExists(texturepath))
+ {
return false;
+ }
- m_textures[layer] = driver->getTexture(texturepath.c_str());
+ m_textures[layer].texture = driver->getTexture(texturepath.c_str());
+ m_textures[layer].tile = tile_image;
+ m_textures[layer].minsize = minsize;
- if (m_textures[layer] == 0) return false;
+ if (m_textures[layer].texture == NULL)
+ {
+ return false;
+ }
return true;
}
/******************************************************************************/
-bool GUIEngine::downloadFile(std::string url,std::string target) {
+bool GUIEngine::downloadFile(std::string url,std::string target)
+{
#if USE_CURL
std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
HTTPFetchResult fetchresult;
fetchrequest.url = url;
fetchrequest.caller = HTTPFETCH_SYNC;
+ fetchrequest.timeout = g_settings->getS32("curl_file_download_timeout");
httpfetch_sync(fetchrequest, fetchresult);
if (fetchresult.succeeded) {
}
/******************************************************************************/
-void GUIEngine::setTopleftText(std::string append) {
+void GUIEngine::setTopleftText(std::string append)
+{
std::string toset = std::string("Minetest ") + minetest_version_hash;
if (append != "") {
/******************************************************************************/
unsigned int GUIEngine::queueAsync(std::string serialized_func,
- std::string serialized_params) {
+ std::string serialized_params)
+{
return m_script->queueAsync(serialized_func, serialized_params);
}