Modernize code: very last fixes (#6290)
[oweals/minetest.git] / src / guiEngine.cpp
index d8d8d3b1193cb99ac015294b23c112d13e5f0fe3..07fbd3665a7d51f461a547a35bb5500df3e8e8a4 100644 (file)
@@ -60,9 +60,8 @@ void TextDestGuiEngine::gotText(const std::wstring &text)
 /******************************************************************************/
 MenuTextureSource::~MenuTextureSource()
 {
-       for (std::set<std::string>::iterator it = m_to_delete.begin();
-                       it != m_to_delete.end(); ++it) {
-               const char *tname = (*it).c_str();
+       for (const std::string &texture_to_delete : m_to_delete) {
+               const char *tname = texture_to_delete.c_str();
                video::ITexture *texture = m_driver->getTexture(tname);
                m_driver->removeTexture(texture);
        }
@@ -126,8 +125,8 @@ GUIEngine::GUIEngine(JoystickController *joystick,
        m_kill(kill)
 {
        //initialize texture pointers
-       for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               m_textures[i].texture = NULL;
+       for (image_definition &texture : m_textures) {
+               texture.texture = NULL;
        }
        // is deleted by guiformspec!
        m_buttonhandler = new TextDestGuiEngine(this);
@@ -299,9 +298,9 @@ GUIEngine::~GUIEngine()
        m_irr_toplefttext->setText(L"");
 
        //clean up texture pointers
-       for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
-               if (m_textures[i].texture)
-                       RenderingEngine::get_video_driver()->removeTexture(m_textures[i].texture);
+       for (image_definition &texture : m_textures) {
+               if (texture.texture)
+                       RenderingEngine::get_video_driver()->removeTexture(texture.texture);
        }
 
        delete m_texture_source;
@@ -502,7 +501,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
                m_textures[layer].texture = NULL;
        }
 
-       if ((texturepath == "") || !fs::PathExists(texturepath)) {
+       if (texturepath.empty() || !fs::PathExists(texturepath)) {
                return false;
        }
 
@@ -510,7 +509,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
        m_textures[layer].tile    = tile_image;
        m_textures[layer].minsize = minsize;
 
-       if (m_textures[layer].texture == NULL) {
+       if (!m_textures[layer].texture) {
                return false;
        }