#include <string>
#if USE_FREETYPE
- #include "xCGUITTFont.h"
+ #include "irrlicht_changes/CGUITTFont.h"
#endif
inline u32 clamp_u8(s32 value)
// scale current console height to new window size
if (m_screensize.Y != 0)
m_height = m_height * screensize.Y / m_screensize.Y;
- m_desired_height = m_desired_height_fraction * m_screensize.Y;
m_screensize = screensize;
+ m_desired_height = m_desired_height_fraction * m_screensize.Y;
reformatConsole();
}