//create soundmanager
MenuMusicFetcher soundfetcher;
#if USE_SOUND
- if (g_settings->getBool("enable_sound"))
+ if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
#endif
- if(!m_sound_manager)
+ if (!m_sound_manager)
m_sound_manager = &dummySoundManager;
//create topleft header
}
}
+/******************************************************************************/
+void GUIEngine::setFormspecPrepend(const std::string &fs)
+{
+ if (m_menu) {
+ m_menu->setFormspecPrepend(fs);
+ }
+}
+
+
/******************************************************************************/
void GUIEngine::drawBackground(video::IVideoDriver *driver)
{
{
return m_script->queueAsync(serialized_func, serialized_params);
}
-