#include "settings.h"
#include "guiMainMenu.h"
#include "sound.h"
-#include "sound_openal.h"
+#include "client/sound_openal.h"
#include "clouds.h"
#include "httpfetch.h"
#include "log.h"
//create soundmanager
MenuMusicFetcher soundfetcher;
#if USE_SOUND
- m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
+ if (g_settings->getBool("enable_sound"))
+ m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
#endif
if(!m_sound_manager)
m_sound_manager = &dummySoundManager;
m_texture_source,
m_formspecgui,
m_buttonhandler,
+ "",
false);
m_menu->allowClose(false);