Fix a memleak pointed by @Zeno- in MeshUpdateQueue
[oweals/minetest.git] / src / genericobject.cpp
index 07d2445b43750519fd3d032a5e5a83cfb65ab115..58f4b997e828067dee65f7c92ecfd8f250cc88e8 100644 (file)
@@ -68,7 +68,7 @@ std::string gob_cmd_update_position(
 std::string gob_cmd_set_texture_mod(const std::string &mod)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
        // parameters
        os<<serializeString(mod);
@@ -95,7 +95,7 @@ std::string gob_cmd_set_sprite(
 std::string gob_cmd_punched(s16 damage, s16 result_hp)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_PUNCHED);
        // damage
        writeS16(os, damage);
@@ -121,7 +121,7 @@ std::string gob_cmd_update_physics_override(float physics_override_speed, float
                float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
        // parameters
        writeF1000(os, physics_override_speed);
@@ -137,7 +137,7 @@ std::string gob_cmd_update_physics_override(float physics_override_speed, float
 std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SET_ANIMATION);
        // parameters
        writeV2F1000(os, frames);
@@ -148,10 +148,11 @@ std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_
        return os.str();
 }
 
-std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
+               v3f rotation)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
        // parameters
        os<<serializeString(bone);
@@ -160,10 +161,11 @@ std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rot
        return os.str();
 }
 
-std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
+               v3f position, v3f rotation)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_ATTACH_TO);
        // parameters
        writeS16(os, parent_id);
@@ -184,10 +186,11 @@ std::string gob_cmd_update_nametag_attributes(video::SColor color)
        return os.str();
 }
 
-std::string gob_cmd_update_infant(u16 id, u8 type, std::string client_initialization_data)
+std::string gob_cmd_update_infant(u16 id, u8 type,
+               const std::string &client_initialization_data)
 {
        std::ostringstream os(std::ios::binary);
-       // command 
+       // command
        writeU8(os, GENERIC_CMD_SPAWN_INFANT);
        // parameters
        writeU16(os, id);