Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)
[oweals/minetest.git] / src / gameparams.h
index b50e943d22aba946e48816b71929d6f0238d74a0..4afc0fdce0001c3814d42ca0fc9334f1673e610b 100644 (file)
@@ -17,17 +17,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef __GAME_PARAMS_H__
-#define __GAME_PARAMS_H__
+#ifndef GAME_PARAMS_H
+#define GAME_PARAMS_H
 
-#include "irrlichttypes_extrabloated.h"
+#include "irrlichttypes.h"
 
-struct GameParams {
+struct SubgameSpec;
+
+struct GameParams
+{
        u16 socket_port;
        std::string world_path;
        SubgameSpec game_spec;
        bool is_dedicated_server;
-       int log_level;
 };
 
 #endif