Noise: Prevent unittest crash caused by division by zero
[oweals/minetest.git] / src / game.h
index 4fb198be8a8d3bdb33b6bb44fb2b88ce4813562f..de3dd769fc03f871dca85fee2d18fec599fa79a8 100644 (file)
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef GAME_HEADER
 #define GAME_HEADER
 
-#include "irrlichttypes_extrabloated.h"
+#include "irrlichttypes.h"
 #include <string>
 
 class InputHandler;
@@ -42,7 +42,6 @@ struct GameUIFlags
 void the_game(bool *kill,
                bool random_input,
                InputHandler *input,
-               IrrlichtDevice *device,
                const std::string &map_dir,
                const std::string &playername,
                const std::string &password,