class ChatBackend; /* to avoid having to include chat.h */
struct SubgameSpec;
-// Flags that can, or may, change during main game loop
-struct GameUIFlags
-{
- bool show_chat;
- bool show_hud;
- bool show_minimap;
- bool force_fog_off;
- bool show_debug;
- bool show_profiler_graph;
- bool disable_camera_update;
-};
-
void the_game(bool *kill,
bool random_input,
InputHandler *input,